Why I Deleted Pokémon Go From My Phone

This week, I deleted Pokémon Go from my phone. I’d been putting it off, mostly because I spent a frivolous £3.99 on incubators, but partly because the game is truly such a lovely idea that I felt bad about not connecting with it more. It was taking up an awful lot of space on my phone, though—space I could use for games that I actually wanted to play—so that was it. Done. Gone. Deleted. All that XP, that Snorlax, that Dragonite that I once used to impress a bunch of 8-year-olds—they’re all in the ether now, ready to be caught by someone who cares far, far more than I ever will.
Because, right, here’s the thing: what I enjoyed most about using Pokémon Go wasn’t the Pokémon bit, or the thing where you spin the Pokéstop and you get lots of eggs, it was the walking. Did you know you can do that bit without having to use up all your phone’s battery and data? I sound like an old man, but it’s true. I wasn’t getting anything out of Pokémon Go itself, although the bit where the 8-year-olds treated me like their queen was rather flattering.
Pokémon Go is a bit like reading a guide to a foreign city. It knows a lot of things, and it can lead you to some incredible places, but then all you’re doing is following a prescribed route to a nice place. You see point A—the place you start—and then you wander, head down, looking at the map, until you reach point B. And then you go “ah yes, very nice, I’m glad I saw this,” but you haven’t looked at point C, or point D, or any number of the other letters, because there wasn’t a Pikachu there.
I had a bit of an unwelcome financial crisis recently—one of the pitfalls of being full-time freelance—and so I did everything I could to cut down daily costs. After looking at my bank statements (and weeping) I realised that the majority of my daily costs were travel. I live in London, you see, and so it costs me about £6 a day to get around. That’s about 4 coffees, or one small coffee in London. So that was the first thing to go—I decided to walk everywhere I could instead.
Suddenly, I wasn’t walking because Pokémon Go wanted me to—I wasn’t concerned with my eggs hatching, or finding some rare creature. Pokémon Go is a carrot, rather than a stick—come over here, it says. There’s a thing here, and you want it. Come and get it. But the reason I was walking everywhere was the stick—you need to walk here, because otherwise you might not be able to eat this week.
When Pokémon Go offers incentives to put your trainers on and go outside, you find pleasure in those incentives; when you have to walk because you can’t afford not to, you have to find pleasure in the walk itself.
Again, I sound like the grumpiest old man, the kind that you’d usually find in the letters page of a newspaper read entirely by grumpy old men. “Kids these days,” I’d say. “Always with their head down, not appreciating the nature and the world around them.” Just to be clear, I’m probably the most millennial person you’ll ever find—I like folk music, artisan bread, and I spend roughly 200% of my time on Twitter #engaging with #brands and #sharing #content. I love my phone, I love apps and I love videogames.
But I just feel like Pokémon Go is a disappointing means to an end. It turned walking—a surprisingly pleasant pastime, at least for someone who doesn’t have a full-time office job any more—into a numbers game.