The Indigo Disk DLC Promises a Respectful Farewell for Pokémon Scarlet And Violet

A year ago, Pokémon Scarlet and Violet were released in tumultuous states. Technical difficulties, a likely result of the rushed development of the series, had seemingly reached a tipping point for a number of players, who felt like the games’ poor performance, frequent bugs and fidelity had been allowed to slip far beyond the realm of acceptability. Nonetheless, a new region, new Pokémon, a reformed structure and more won out and Scarlet and Violet have gone on to become some of the best selling titles on the Switch and the series as a whole. Though the games have been patched more heavily than most Pokémon titles, Scarlet and Violet remain mostly as they were: functional even if they appear otherwise. In the year since, Scarlet and Violet have also been expanded on with various DLC expansions, beginning with this summer’s The Teal Mask and concluding with the upcoming release of The Indigo Disk. After some time with the latter, it’s safe to say that the final story addition to Scarlet and Violet won’t be the one to deliver the game from its troubles, but at the very least it seems like it’ll send these middling installments off in a celebratory way.
The Indigo Disk builds off of the first expansion and sends players to the Blueberry Academy, a hybrid school and lab sitting in the middle of the ocean. The presumed nature of the player’s transfer here from Scarlet and Violet‘s Naranja Academy is to further unearth the secrets of Area Zero, the mystery quite literally at the heart of the Paldea region and the end of the base game. Within the titular disk lies the school and terrarium, which is the main setting of the events of The Indigo Disk. Here, a slew of biomes are reproduced to house a variety of Pokémon, including the starters from previous generations and regional variants that aren’t native to this generation, like Alolan Exeggutor, who I had to capture as part of my first class and quest in The Indigo Disk. During this opening slice of the game, I was let loose to explore the terrarium, but admittedly found very little different from Scarlet and Violet‘s existing foundation here. Some structures that appeared to be constructed from digital blocks dotted the landscape, but otherwise gameplay here was much the same as it’s been for the past year.
While I didn’t quite encounter the hiccups that Scarlet and Violet have been known for, The Indigo Disk did show that very little else has changed. Textures are just always popping in at random, and Pokémon seem to as well. A Trapinch the size of an ant that I swore was not in my path suddenly appeared and forced me into a battle I didn’t want to partake in as I was speeding towards on objective. Landscapes and people on the horizon still have this unflattering fuzzy quality to them. Those hoping that DLC might’ve helped alleviate some of these issues will be sorely disappointed to find that it’s business as usual in The Indigo Disk.