Prison Architect: Second Chances Adds Rehabilitation but Still Incentivizes Punishment

The first thing that Prison Architect has you do is execute a prisoner. The game walks you through building a holding cell, an execution chamber, and finally an electric chair. After upgrading the prison’s electrical grid to accommodate the new load, your guards escort the marked prisoner to his final post. “It’s not our place to decide if he deserves this,” the CEO of the prison company tells the player, “We’re just here to do a job.”
This first mission highlights what the central theme of Prison Architect has been up to this point: punishment. With the new Second Chances DLC, Double Eleven gives players new options that seem to allow a shift towards rehabilitation instead. But Second Chances never really incentivizes the player to actually make use of its rehabilitation systems over existing punishment options. With the core game revolving around maximizing your prison’s profits at the expense of your prisoner’s wellbeing, this doesn’t seem likely. Rather, Second Chances seems like an attempt by Double Eleven to sprinkle some reform options into the game, without acknowledging how the existing design stymies their use.
This is especially apparent when you consider the setting of the game. You’re not just tasked with building and maintaining a prison, but a private prison. Like any private company, your private prison company has only one real goal: turning a profit. There’s never any real urgency in the game to motivate the player outside of the constant accrual of money. Occasionally a prisoner will overdose, a riot will occur, or the rare prison break attempt will transpire. But the penalty for allowing these instances to happen are all monetary ones. The game quickly becomes a budgeting simulator after establishing your prison.
Having your prisoners in a rehabilitation program means allocating your limited amount of buildings, time, and money towards the effort. Meanwhile these resources could instead be used to coerce your prisoners into labor in furniture workshops or agricultural fields, both of which provide your prison with some meaty profits. With what the developers have chosen to prioritize in the game, the rehabilitation programs in Second Chances simply aren’t viable for Prison Architect.