Paste Goes to the PUBG Mobile Club Open World Finals
Main image is a YouTube screenshot
Last week the PUBG Mobile Club Open World Finals were held in Berlin, Germany. Three days of heightened competition stretched across the last weekend of July in one of the most beautiful cities on the planet. The 16 best teams from all over the world would compete for the top three places, all of which earned the position holders a big money prize—$180,000 to be exact. Beyond these basic facts, I had no idea what to expect as I boarded my seemingly days-long flight to Germany’s largest city from Atlanta. Oh, I also happened to arrive on one of the hottest days Berlin has seen in ages. It was like I never left home.
I’ve played some PUBG Mobile here and there, and it works quite well. It is an efficiently scaled down version of the battle royale videogame that took the world by storm a few years back. But I have logged hundreds of hours in the Xbox One version and I’ve long watched streamers play the PC version from casual to competitive levels. So, going into this event, my main question was how will a videogame meant to be seen on a 3-4 inch screen be scaled to be seen and consumed in a big sporting event-like capacity? Well, the PUBG Mobile Club Open World Finals answered my question in a cavalcade of pyrotechnics, set design, and grounded commentary.
Day 1, and each day that followed, opened with a live music performance. Did I enjoy these performances? Nope! Did I know who any of the musicians were? Also, nope! This event did a stellar job at making this twenty-two-year-old feel old as hell. The only name I recognized on day one was NBA player Giannis Antetokounmpo, who showed up in a wash of pyrotechnics to introduce the celebrity event. It was hilarious, and the celebrity event, like everything else, worked surprisingly well.
Being a neophyte to PUBG Mobile I was genuinely worried that I would not be able to follow the flow of competitive mobile play and that everything would get lost in the deafening sounds of gunfire, shoutcasting, and exploding grenades (really, the event was so loud). But when each shoutcaster and between-match commentator was introduced I realized that PUBG Corp expected that neophytes like myself would be tuning into this. The live-commentary, though full of shorthand and words that I did not truly grasp until the last day of play, was grounded and welcoming. The between-match hosts emphasized the fun of it all, the tactics and just how much this game has permeated the eastern world. And conversely, the match shoutcasters kept all of what we were seeing on big projected screens easy to follow and, by being quite animated, easy to get into a groove of who to root for and why.
The layout of the event was also quite intriguing. There were bleachers on either side of a giant square-shaped center where the commentators/casters and players were. Each of the 16 teams had an area sunken into the showfloor where they sat and played on mobile devices, with each of the four players facing one another in a square. They had headsets to communicate and viewers were urged to view the matches on the many gigantic screens that hung above the event floor. Having the players be so easy to see made the PUBG Mobile Club Open World Finals feel all the more grounded. I could see how each team communicates—some stoic and tactical while others were more free and joking with their communication—and how teams choose to both celebrate victory and commiserate in defeat. Furthermore, with this being a mobile game, being able to see how each player held their touchscreen device was, well, absolutely wild. If the claw grip from Monster Hunter’s PSP days made you balk, then these grips were wholly alien.