The 10 Best Videogame Remakes (and the 5 Worst)

With Fire Emblem Echoes: Shadow of Valentia coming out this week, we thought it’d be a grand idea to consider the finest attempts to recast old into new. Echoes was originally an 8-bit Famicom game from 1992 that never came out in the west; now it’s a fully-voiced polygonal version of the original for the 3DS. Something must be in the water: Just this year, we’ve seen Blaster Master Zero, essentially a reenvisioning of the classic NES game, and Wonder Boy: The Dragon’s Trap, a labor-of-love that takes an underplayed Sega Master System action-RPG and coats it in a luscious coat of modern paint.
The remake is perhaps more common among filmmakers. Over a century of film has led to the constant threat of bad decisions—see: 2014’s Annie, 2010’s Clash of the Titans or 1998’s Psycho—but sometimes something beautiful and new happens. Games appear to be remade often since, by their nature, they’re made over and over when built for different platforms. But we’re looking at intentional rebuilds. Time has passed. Technology has changed. Sometimes a poor game is used as raw materials for something great. Sometimes a great game is buffed and shined and allowed to sparkle even brighter for a new generation. Sometimes… mistakes are made. These are the ten best (and five worst) videogame remakes.
10. Metal Gear Solid (Game Boy Color)
How do you shrink down a PlayStation game onto an 8-bit portable? I don’t know. And neither does Konami, because that’s not exactly what they did. This marvel from 2000 is actually a sequel to the MSX original, incorporating some of the gameplay invented for the PS1 stealth classic. Known as Metal Gear: Ghost Babel in Japan, this game makes the list on a technicality, being given the same name as the Playstation game even if, in fact, it’s not a straight remake. But the kids in the year 2000 didn’t know any better. They were just happy their computers didn’t implode and their bank accounts didn’t shut down.
9. Final Fantasy III (Nintendo DS)
This is not the Final Fantasy III you know from the Super Nintendo days. Due to different naming conventions, that was actually the sixth Final Fantasy game, but the third to come out in North America. Like the newest Fire Emblem, the original Final Fantasy 3 never made it out of Japan… until this remake. You could argue the follow-up, Final Fantasy IV, is the superior game, but fans had already played the base game as Final Fantasy 2 on the SNES. We give Final Fantasy 3 extra points for finally dragging the source material out of its country of origin. Not to mention it’s a deep, complex role-playing game that doesn’t skimp on the challenge.
8. Super Mario Bros. 2 (NES)
I am contractually obligated to include this. So… it’s not necessarily a remake, but—stop me if you’ve heard this—a revamping of the Japanese-only Doki Doki Panic into a Mario game for the west. Still, those who argue it’s simply a character-swap aren’t paying close enough attention. Touches like swaying grass make the world feel alive where once it was stale, and the addition of a run button changes the pace and momentum of the action. It makes the list based on historical importance alone—the next twenty-five years of Mario would be changed for it, with the inclusion of Shy Guys, flying carpets, hateful cacti and Birdo into subsequent franchise entries. And any game featured on 20/20 deserves the love.
7. Super Street Fighter II Turbo HD Remix (Xbox 360/PlayStation 3)
One of the essential games from the ‘90s got a comic book makeover, literally: The artists at UDON Entertainment redrew Ryu, Dhalsim and all the rest in lovely, bold high-definition that seemed to leap from ink-saturated pages. Better still, those one-on-one fights you remember from the arcades could now take place across the globe, adding online functionality to the core game. Look for a similar proposition later this month when Ultra Street Fighter 2: The Final Challengers comes out on Nintendo Switch.
6. DOOM (Xbox One/PlayStation 4)
I guess if you dig into the lore, this is actually a sequel with the same character that survived at the end of Doom 2. But come on. You hold a giant gun. You sprint down hallways filled with demons. You blast them to pieces. This is the original game had John Romero et al had access to black magic and 21st century tech in 1993. It’s a good thing they didn’t; they would have been thrown in jail for exploding people’s fragile pre-millennium heads.
5. Space Invaders Extreme (Playstation Portable/Nintendo DS)
A good remake captures the spirit of the original but builds something more on top of the pre-existing formula that wasn’t possible, something that adds to the game but doesn’t break the formula. This plays as an extension of the arcade phenomenon but quickly becomes a psychedelic freak out of light and sound. The feeling would metastasize into the brilliant and evolutionary Groove Coaster for smartphones, made by the same folks thanks to their addled brains.