10 Things We’d Like To See In Star Wars: Battlefront
Star Wars: Battlefront was one of the most hotly anticipated games of this year. It’s also one of the year’s most disappointing titles, receiving a lukewarm critical reception across the board due to its sparse offerings and ridiculous progression system. However, there’s a solid platform there that could serve as the foundation for a great game if Dice and EA play their cards right with updates (and players are willing to drop more money on expansions or a season pass).
From the inevitable to pipe dreams, here are 10 things we’d like to see come to Star Wars: Battlefront.
1. A revised progression system
Star Wars: Battlefront is a game that’s constantly compensating for its lack of things to do in stupid ways. The stupidest? Adopting Battlefield 4’s progression system and forcing the player to unlock nearly every single weapon, piece of equipment, and even customization options for their character model. You have to play several games before you even get access to grenades! The system is a nonsense attempt to make players feel like they’re unlocking great heaps of rewards by playing, but it’s more frustrating than anything else, especially for newcomers who keep getting sniped from across the battlefield or blown to bits with grenades and have no means to fight back. There need to be some tweaks that give players access to basic equipment, like class loadouts, instead of just throwing them headfirst into fights they have no chance of winning.
2. Visible weapon damage
One of Battlefront’s merits is its authenticity to the original trilogy, nailing the look and sounds of those films (outside of the voice acting, but we’ll get to that later). However, one of my annoyances in this department of the game has grown into an outright grievance: the lack of weapon damage on enemies and vehicles. In the films, Stormtroopers who had been blasted by lasers would often have a burn mark on their armor where they’d been hit. I assumed that this would be in the game because it would be an easy way to help make the weapons feel powerful and also add to the game’s already impressive attention to detail, but nope! There are no damage markings anywhere. Implementing them would go a long way toward making the weapons not feel like peashooters.
3. Stuff from the prequels
Look, I know, the prequels are controversial but they had their moments! I mean, that fight with Darth Maul is pretty sweet, right? And the Battle of Geonosis is so good it almost makes Attack of the Clones worth watching. Okay, maybe not that good but it’s still great. I’d love to see the stuff from the prequels that worked make their way into Battlefront sometime: The Naboo royal starfighters, those rolly droids that could spring a shield around them, double-bladed lightsabers, Qui-Gon, the works. Even just a few planets to wage war on, like Naboo or Coruscant, would be nice.
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