Storyseeker Is The Perfect Game to Start Your Depressing New Year

The beginning of a new year is the perfect time to take a deep look at yourself and realize there are some things that cannot be controlled by your own hands. There’s nothing like feeling that pang of mortality and helplessness. If you’re looking for a beautifully tragic game that captures that sensation, look to Storyseeker.
Storyseeker is both small in size but incredibly large in storytelling and design. In it, players control a traveler and cartographer, wandering across sea and land to map the wonders of the world and its inhabitants. Scattered around the world are pillars that can be activated to open a locked door to a secret area. The game provides no real objective other than to explore for as long as you want, before resting and creating a map of the areas you’ve found.
What I adore about the game is how unimportant you are. The world and its inhabitants have stories to tell. Something happened, and while you can learn a few things about the conflict, nothing tells a full story. Further, nothing changes while you wander. There are no actions to help anyone’s problems; you can only listen to the people and animals. At first, the lack of responsibility felt refreshing. There were no problems for me to solve, no people I needed to save, no mysteries that needed my eye to uncover. I greatly appreciated the ability to meander, until I found all the pillars and entered the locked room.