The Legend of Zelda and the Ethics of Echoes

[Spoiler Warning: Contains spoilers for The Legend of Zelda: Echoes of Wisdom.]
The Legend of Zelda: Echoes of Wisdom is a bit of a misnomer. Sure, it’s full of echoes—temporary clones of creatures Zelda, for the first time the playable hero of the series that bears her name, summons to help solve puzzles or beat monsters—but there’s very little wisdom in how those echoes are used or presented. In fact, the echoes present an ethical problem familiar from real life that the game itself never really addresses. And it all comes down to the ongoing, decades-old debate around the issue of cloning.
What are these echoes but clones? Zelda’s method is a lot faster, cheaper, and easier to perform than what our scientists have developed, but it ultimately has a similar result: it creates copies of living beings that have their own traits, thoughts, and personalities. And since cloning remains an ethical minefield, it’s fair to ask why Zelda, an exemplar of all that’s good and right in Hyrule, is allowed unquestioned free rein to clone at will. If cloning is still largely off-limits in our world, why is Zelda permitted to create clone-like echoes with no debate or outrage? How does this fit the character as she’s long been presented, including in this very game?
In real life it’s widely agreed that cloning humans is fundamentally unethical, and it remains illegal throughout most of the world, with only certain countries and states legalizing it for therapeutic means. Cloning animals is more accepted, but is so expensive that it isn’t widely done anywhere. The ethics of it are also still debated among scientists, philosophers, and religious leaders.
Zelda can’t create echoes of humans or ally species like Gerudos and Gorons, but she can instantaneously clone any creature she’s defeated throughout the game. That includes animals that are almost identical to ones you’d find in our world, like bats, snakes, and frogs. It also includes more developed monsters like Moblins and Lizalfos, who are intelligent creatures with their own settlements and culture. Zelda tosses these clones out like pebbles, making them appear and disappear as she needs, regularly sending them to their deaths with no repercussions. She treats them as mere tools, with no concern for whatever humanity-like consciousness they possess.