The Newest Sims 4 Expansion Explores Your Responsibility to Your Ecosystem
The Sims has always been about living life—growing up, going to college, getting married, having a job. But with the last few expansions and content packs, the series has shifted its focus on the many different ways to live those lives, deviating from a predetermined suburban path to explore alternative approaches to domesticity.
The Sims 4: Eco Lifestyle is one of those expansions. With new items and city features focusing on the three R’s—Reduce, Reuse and Recycle—the Sims can now negotiate their resource footprint in exchange for benefits to their house and city. Be it community initiatives that incentivize sustainable living or machines that help reduce water and energy consumption, players must now consider how their personal habits affect the health of the community. It not only creates new strategic consideration within the game, but it also facilitates a level of interdependence and cooperation previously unseen in the series. No longer can the player only consider their single Sims family without it affecting the entire town.
To achieve this, Eco Lifestyle adds familiar green living gadgets like windmills, rain collectors, and generators, each of which can be upgraded to more efficient features with recycled materials crafted into repair parts. Their effect on the property can immediately be seen both in the interface’s progress bar (indicating a slant towards either green or industrial energy), and in the Sims’ utility bills, which will itemize how much each of the house’s resources cost and how they are subsidized by its upgrades.
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