Take a Behind-the-Scenes Look Into the Score for Dontnod’s Vampyr

If Dontnod proved anything with its first two games, it’s that the French studio has a strong command of theme and tone. From the sci-fi squalor of Remember Me to the indie film ambiance of Life is Strange, Dontnod creates fully realized spaces with practical design and a lived-in feel not commonly seen in videogames, and that are fully intertwined with the games’ stories and themes. And music, something that we clearly care a lot about here at Paste, is a crucial element to that world-building.
Dontnod’s next game, Vampyr, comes out in early June. It’s set at a critical juncture for the 20th century world, right after the end of World War I, the conflict that fully unleashed the kind of mechanized widespread destruction that has come to define war. Still grappling with the aftermath of the war and the great upheaval of the Industrial Revolution, London(and the world are beset with a deadly pandemic of Spanish flu, which killed off tens of millions of people worldwide between 1918 and 1920. It’s an era steeped in death, trying to return to the stability of a past that would never return, and preparing to see an explosion in technological advancement that would change life forever. In that world Vampyr sets Dr. Jonathan Reid, a newly-turned vampire trying to save lives while feeding his own unnatural hunger.