Persona 5 Put Me Back in the Closet
If you were to ask me when I came out as a gay man, then I’d probably have to ask you to be more specific. I spent my high school years out and proud among my classmates and my siblings, so my final years in public education were filled with a series of coming out stories. But the point where it was something I could acknowledge publicly and on social media came after my high school graduation when I came out to my parents.
What finally prompted me telling my mother I was attracted to men wasn’t just a desire to be true to myself in my home, but a frustration at her assumptions. When she spoke of my future, she would make references to a wife I was never going to have and she was the only person in my life who still imagined this distorted future. Over time, what she thought were harmless discussions became tiresome, as she projected expectations onto my life that would never come to pass.
It’s for this reason that Persona 5, a game I otherwise adore, has flashes of painful memories associated with it. For all of the game’s underlying themes of breaking through the shackles of societal norms, Persona 5 feels like a game made for straight men actively pushing people like me, who deviate from the status quo, away.
I tend to play as malleable protagonists with a self-insert mindset. While I’m more than happy to play games with a defined player character, if I’m given agency and the ability to nudge the story in different directions, then I naturally project a piece of myself onto them. Series like Mass Effect and Fable come to mind, ones that allowed me to make my character a representation of myself in more than just appearance and morality, but in who they were pursuing romantically.
Persona 5 focuses heavily on not only romantic connection, but also on a camaraderie among its core cast. The group of high school kids the game follows, the Phantom Thieves, are all brought together by tragedy and a desire to see justice realized against corrupt authority figures. The game does a fantastic job of selling that this cast loves each other like a family, and most of the time I felt like a part of that family, not like I was on the outside looking in.
But every now and then, the topic of romance came up, bringing out the same assumptions about my version of Joker, the protagonist, that prompted my coming out: everyone in this game assumed I was straight, and those expectations infected conversations like a disease. I couldn’t get rid of them no matter how many times I picked dialogue options that said I wasn’t interested.
Characters in Persona 5 don’t even leave room for interpretation when it comes to discussing your character’s romantic inclinations. My cranky caregiver Shojiro asked me several times if I had a girlfriend, and made snarky comments when I had a female party member at the house. Despite my assuring him nothing was going on, he still made his jokes. Haru, one of the Phantom Thieves, asked me if I had ever been in love; when I told her I had, she said she was jealous of not only me, but the woman she assumed was the subject of my affection. Photojournalist Ichiko Ohya and fellow Phantom Thief Makoto Nijima both forced me to pretend to be their boyfriend in order to progress our friendship, without even asking my permission or if I was comfortable and willing to do that.
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