Prince’s CD-ROM Game Prince Interactive

Prince, like many creative geniuses, was a guy who found himself going in many directions at once. It’s the same story as Kanye West’s multimedia company, Will Oldham’s acting career, and, erm, Keanu Reeves’ grunge band. However, nobody was quite as successful in diversifying their output as Prince. The man is a legitimate powerhouse when it comes to aesthetics, sound, poetry, and the overall ability to sell not just a record but an entire overarching package. The dude managed to have a number one album and a number one film at the same time. I think of a thousand brooding artists who wish they could say that.
You know all that, though. Yes, Prince rules. However, you probably don’t know that in 1994 Prince put out a videogame. It’s hilariously called Prince Interactive. Even in the most transparent of whimsical cash-ins, he couldn’t help but make the name a little posh.
Prince Interactive arrived right around the time Myst was sweeping the nation. Myst was a true watershed moment for videogames, borrowing the language established by classic adventures like King’s Quest and the creative renaissance of 3D to essentially build a tight, touchable slideshow where you solve puzzles and slowly uncover the secrets of a mysterious island. It was a very serious game, the sort of thing that entranced grown-ups who had absolutely no other context for the industry. Naturally Prince Interactive is basically a Myst clone. You walk around Paisley Park, solve puzzles, and eventually fill out the fragments of the Prince symbol.