The Upcoming RPG She Dreams Elsewhere Does So Much Right
Part Earthbound, Part Persona, and Part a Slice of Real Life, Here's One to Watch in 2019

I went into She Dreams Elsewhere’s demo skeptical. To be honest, I had just came out of YIIK feeling pretty burned by the experience, and my patience for modern-set, Earthbound-style RPGs was pretty low after that experience. But I really shouldn’t have worried, because Studio Zevere’s She Dreams Elsewhere gave me an absolute knockout of a demo, aesthetically and textually.
She Dreams Elsewhere is about a woman, Thalia, who is plagued with nightmares that seem to keep sending her into another, labyrinthine world where she is hunted by a mysterious malevolent entity. In traditional RPG fashion, this dream world, Oblivion, is haunted by spectres that you can engage in turn-based combat with.
Where She Dreams Elsewhere had me feeling like it really was something special starts in its battle system, which has a combo and weakening system evocative of Persona—hit an enemy with an ability that they’re weak too and they’ll be staggered for a turn, allowing for follow-up attacks. An ever-present battle timeline in the top right of combat screens keeps you aware of whose turns are coming up next, and helps orient your moves accordingly. Combat in She Dreams Elsewhere feels tactical and fluid, with low-level battles fast enough to not be bothersome but varied enough to keep me interested.