Dreaming of The Sims and a Life That Could Be

I read an article based on a study once that said in order to increase productivity in a stagnating work environment, you’re supposed to change something—anything—at least once every nine weeks. It could be the addition of a houseplant, a new furniture pattern, or some new pictures in the hall. But the line of thinking is that a difference in your immediate surroundings will break up the repetition and fight off boredom, leading to improved moods and heightened motivation.
As a writer who works from home, I’ve had that on my mind lately. My husband and I have had our condo for three years and most of our furniture for almost 12, and we never changed a thing about either. I’ve never owned a home before this; when I was younger, any boredom I had with my living space would be remedied by the inevitable move to another apartment once the lease was up. But this time I’m staring down the responsibility of a 30 year mortgage and realizing that this is it. Unless I want to go through the agonizing process of selling and buying another house on the competitive Seattle market, I have to live with it.
And since I’m just now coming around to that magic seven year itch part of the homeowner relationship, I figure it’s time to actually remodel and redecorate my house and get something that reflects our tastes. It’s a lot of work but I’m hoping my experience with floorplanning in The Sims will help. I’ve been thinking I might measure the walls so I know how much space I have to work with, and then translate the units to the those in the building mode of The Sims 4. That way I can come up with a new look virtually, without having to navigate around my exhausting physical limitations or go through the expensive and time consuming process of shipping and returns. The Sims 3 in particular has so many different items, I could easily put together something for every room in the house, without having to spend more than a few bucks in the Sims Store. It’s a safe way to work some things out.
They say that as we grow older, the character defining effects of our life become like living room furniture, shifting and moving at our whim, always subject to reinvention and reconceptualizing until everything feels comfortable. For me lately, that has meant that previously forgotten memories are finally coming out of storage and being integrated into the decor scheme of my life. When I first played The Sims, I was a teenager, and my parents had kicked me out for what would be the first of three times. A neighborhood friend and her parents agreed to take me in for a few months, and I began to act out almost immediately, waking up in the middle of the night and sneaking over to the family computer to play The Sims. It was the original game of course, and there were no expansions out yet. It was, for all intents and purposes, just a domestic simulator. But since my own family couldn’t afford a PC and computer games, and I’d never known what it was like to have money for things like pools or new dishes, it was freeing in more ways than one.