Art Sqool Lets You Get Creative Without Having to Pay for Art School

Art Sqool came out right toward the beginning of my second semester in graduate school. Unlike the game’s plucky little protagonist, Froshmin, who’s studying the visual arts, I’m studying poetry, and feeling terrified about it.
Art Sqool is a series of drawing prompts for Froshmin to work on while exploring his vast, colorful campus. Players will follow drawing prompts—such as draw a horse, or draw a shout—and return to class with their new art. An A.I. professor will grade the work and either give the player a new prompt or ask for the work to be redone. The game has a coddling tone to it, both in its visual and mechanical design. Froshmin’s campus is filled with pastel colors, little squiggles and simple shapes that make up school posters, trees and buildings. The entire campus is meant to be a work of art, both inspired and inspiring in turn, so much so that that Froshmin can find new colors and writing utensils to help him along his creative drawing path.
In reality, schools and colleges are tough, complex things that are important but difficult to talk about. We don’t know if Froshmin is among the many students who leave in massive amounts of debt. We don’t know where Froshmin comes from or the background they have. But the purpose of the game isn’t necessarily to remind us of the challenges students still face in entering and surviving higher education; Art Sqool wants to see if a computer can make someone more creative, whether a small videogame with 50 prompts can help in the same ways an actual art school can.
I am not a visual artist, by any stretch of the imagination, but I’ve dabbled in whittling, painting and even ceramics. I’ve found that I express myself best through writing, but I was excited to see whether a neural network could help me think with colors and shapes. One of the best things about Art Sqool is that it saves your art in a portfolio for you to see at any time. When I look at my own art, I see something reminiscent to how I drew as a child. When the professor asked me to draw an animal eating another animal, I tried to draw a dog eating a bird. I got a C. At another point, when I was starting to grow tired of doing art exercises, I experimented to see what would be acceptable and what wouldn’t. While the game indicates that each piece is graded for color, composition, linework and approach, it seems as though the letter grades themselves are arbitrary.
The computer told me to draw my favorite time. I decided to instead write the word “tea time” in purple font. When I handed it in, the professor gave me an F. Fortunately, there are no penalties to failing an assignment. Even coming back to the professor with a blank sheet doesn’t cause a problem. Instead, the professor will simply reassign the prompt. I failed multiple writing prompts. It seemed to dislike most of my drawings that were a little too literal, but even then I’m not entirely sure what caused an assignment to get an A or an F.