I Wouldn’t Have Transitioned Without Catherine
Catherine attracted a fair deal of controversy when it launched, much of which had to do with the game’s overtly sexual nature. The 2011 Atlus cult classic was a game about sex for mature audiences, and 12 years ago, that was still a lot for America. Some retailers stocked alternate, less risque covers, which was easy gaming blog headline fodder. The game’s content itself garnered a fair degree of controversy, too, what with its half-naked anime girls and central theme of infidelity.
But this was only the surface level discussion. As the decade wore on, Catherine found itself under fire for one particular side character: Erica Anderson. For most of the game, Erica just seems like a sweet-natured and flirtatious supporting player. She waits on the men at their favorite bar, the Stray Sheep, and acts as a moral foil to their generally boorish behavior. The central male cast—Vincent, Orlando, Johnny, and Toby—acts standoffish towards her, even though they apparently go back years.
We’re not clued into why that is until a late game reveal. After some awkward flirting that takes place during the main narrative, Erica and Toby eventually have a one night stand, after which Toby seems particularly distressed. This is still shrouded in ambiguity and vaguespeak until Toby tells Erica, “I used to know you as Eric.” It’s a moment that gives full context to the men’s discomfort with Erica, and only after that do we get Erica’s full story.
Erica disappeared during high school after a break-up, where she lived at a friend’s house until things blew over. When she resurfaced in her twenties, she’d already transitioned before she got back in contact with the old gang. After her transition she’s a much different person—outgoing and cheerful versus shy and reserved. It’s a transformation that feels strangely true to life. How many contemporary transfemmes have an awkward pre-trans photo in that green-and-yellow Zelda shirt?
(You know the one.)
Thing is, we don’t get much of Erica’s pre-trans life in the original release. She gets a complete arc in the game, but players never get a true read on her relationship to gender, what prompted her transition… anything. It’s the original game’s biggest shortcoming, and one that holds it back from being truly excellent representation on its own merits. Yet it is—in context—beyond the pail of what we had in 2011. Characters like this were non-existent in releases of that scale back then. Erica was groundbreaking.
She was especially groundbreaking to a Southern teenager trying to figure her shit out. A teenager whose only exposure to gender fluidity were jokes in Family Guy, fetish porn, and drag queens. To her, Erica was the first inkling that something existed outside of traditional masculinity. That the vivacious, sexy girl she fantasized about being wasn’t a delusion, but a possibility. And that maybe—just maybe—that girl could run away for a few years and come back as that ideal version of herself.
It took a little longer than planned, but I did okay.
By the time I’d actually started HRT, the re-release cycle had come for Catherine. After college and four moves, I was in the same Caroline Street GameStop I’d bought the first one eight years prior. Edgewood—a drab shopping district that played no small part in gentrifying the area I lived in through high school—had hardly changed. I had. This go-round I was in denim cut-offs with a side shave and nose piercing, early traces of tits-to-be peeking out from my shirt. In 2019, a revised Catherine had a lot to prove to this budding woman.
-
Rock Band 4's Delisting Underscores the Impermanence of Licensed Soundtracks By Diego Nicolás Argüello October 24, 2025 | 3:00pm
-
The Pokémon Legends Z-A Soundtrack Breaks A Series Rule—And Brings Lumiose To Life By Madeline Blondeau October 24, 2025 | 1:45pm
-
EA Sports Mastered the Video Game Soundtrack During the PlayStation Era By Colette Arrand October 24, 2025 | 12:29pm
-
Life Is Strange Endures a Decade Later Thanks To Its Music By Willa Rowe October 23, 2025 | 3:04pm
-
We Have No Objections to Ace Attorney's Action-Packed Music By Marc Normandin October 22, 2025 | 1:21pm
-
What Is Call of Duty Scared Of? By Moises Taveras October 21, 2025 | 2:43pm
-
The Strength of Super Metroid's Soundtrack Is in Its Silences By Maddy Myers October 21, 2025 | 1:30pm
-
Reunion Is A Great Post-Car Crash Game By Wallace Truesdale October 20, 2025 | 12:00pm
-
How Games Turn Us into Nature Photographers By Farouk Kannout October 20, 2025 | 11:00am
-
Silent Hill f Returns the Series To What It Always Should Have Been: An Anthology By Elijah Gonzalez October 17, 2025 | 2:00pm
-
Super Mario Galaxy 1+2 Is A New Template For HD Remasters By Madeline Blondeau October 17, 2025 | 12:00pm
-
Shorter Games with Worse Graphics Really Would Be Better For Everyone, Actually By Grace Benfell October 17, 2025 | 10:45am
-
Taylor Swift’s The Life of a Showgirl Songs as Video Games By Willa Rowe October 16, 2025 | 2:47pm
-
Whether 8-Bit, 16-Bit, or Battle Royale, It's Always Super Mario Bros. By Marc Normandin October 15, 2025 | 3:15pm
-
Lumines Arise's Hypnotic Block Dropping Is So Good That It Transcends Genre By Elijah Gonzalez October 15, 2025 | 1:00pm
-
I’ve Turned on Battlefield 6’s Senseless Destruction By Moises Taveras October 14, 2025 | 3:30pm
-
Ghost of Yotei Reminded Me of the Magic of the PS5 DualSense Controller By Maddy Myers October 14, 2025 | 12:15pm
-
Steam’s Wishlist Function Is Missing One Crucial Feature By Toussaint Egan October 13, 2025 | 3:30pm
-
The Future of Kid-Friendly Online Spaces By Bee Wertheimer October 13, 2025 | 2:30pm
-
In the End, Hades II Played Us All By Diego Nicolás Argüello October 10, 2025 | 2:00pm
-
Hades II's Ill-Defined, Unserious World Undermines the Depth and Power of Mythology By Grace Benfell October 9, 2025 | 1:00pm
-
2XKO’s $100 Arcane Skins Are the Latest Bummer for Fighting Game Fans By Elijah Gonzalez October 8, 2025 | 3:00pm
-
Nintendo's Baseball History: Why Ken Griffey Jr. and the Seattle Mariners Should Be Honorary Smash Bros. By Marc Normandin October 8, 2025 | 1:00pm
-
Don’t Stop, Girlypop! Channels Old School Shooter Fun Alongside Y2K ‘Tude By Elijah Gonzalez October 8, 2025 | 9:14am
-
Ghost of Yōtei and Assassin's Creed Shadows Have Refreshingly Different Heroines By Maddy Myers October 7, 2025 | 12:15pm
-
Yakuza Kiwami 3 and the Case Against Game Remakes By Moises Taveras October 7, 2025 | 11:00am
-
and Roger and Little Nightmares Understand Feeling Small Is More Than Just Being Small By Wallace Truesdale October 6, 2025 | 1:00pm
-
Daimon Blades Is A First Person Slasher Drenched In Blood And Cryptic Mysticism By Elijah Gonzalez October 6, 2025 | 12:00pm
-
The Erotic and Grotesque Roots of Silent Hill f By Madeline Blondeau October 3, 2025 | 3:10pm
-
Time and the Rush of the Tokyo Game Show By Diego Nicolás Argüello October 3, 2025 | 1:49pm
-
Upcoming Horror Game From Spec Ops: The Line Director, Sleep Awake, Is Sensory Overload By Elijah Gonzalez October 3, 2025 | 10:30am
-
Is It Accurate to Call Silent Hill f a "Soulslike"? By Grace Benfell October 2, 2025 | 2:45pm
-
Fire Emblem Shadows and Finding the Fun in “Bad” Games By Elijah Gonzalez October 2, 2025 | 1:22pm
-
30 Years Ago the Genesis Hit the Road with the Sega Nomad By Marc Normandin October 1, 2025 | 1:44pm
-
Blippo+ Stands Against the Enshittification of TV By Moises Taveras September 30, 2025 | 12:00pm
-
Our Love-Hate Relationship with Silksong's Compass By Maddy Myers September 30, 2025 | 10:15am
-
This Week Was Maps Week By Garrett Martin September 29, 2025 | 5:15pm
-
Unlearning Productivity with Baby Steps By Bee Wertheimer September 29, 2025 | 1:30pm
-
Ananta Wants to Be Marvel’s Spider-Man, And Just About Any Other Game Too By Diego Nicolás Argüello September 29, 2025 | 11:30am
-
We Haven’t Properly Mourned the Death of RPG Overworlds By Elijah Gonzalez September 26, 2025 | 3:45pm