The Diablo II Remaster’s Inventory System Update Will Change Everything
Of all the game release rumors floating around out there, one of the ones I was least likely to believe were those of an upcoming remaster for Diablo II: Lord of Destruction. The remaster has indeed been announced, though, instantly bringing to mind the untold hundreds of hours I devoted to the original. It was the first computer role-playing game I ever played, the one game I always made sure I had a copy of no matter how crappy my computer. When I met my partner of over 10 years, our first date was a weekend playing Diablo II on the two computers in his apartment. It’s hard to believe the game I’ve played for over half my life is making a comeback.
Thanks to the hefty amount of assets still available from the original release, the game will be mostly unchanged. Many things will only need to be tweaked instead of rebuilt entirely. Of the few alterations they are making, one has been cited as minor, but speaking as a former player, I feel it will change everything. The remaster will update the inventory system so that loot is shared across all characters instead of limited to one. On the surface, this appears to be a small adjustment that will modernize the game for new players. To old players like me, it opens up a vast new world of mule-free possibilities, an era where completing rare loot sets will not mean entrusting your most prized possessions to a stranger or an unreliable Internet connection.
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