If You Hate “Politics” in Games You Should Love Mobile RPGs
As with most fan groups these days, the people who claim to love videogames the most seem to really hate them. Proud, self-described “gamers” despise so many things of the medium and the business with a deep, burning passion. Mobile games are so hated by them that when a mobile Diablo game was announced at BlizzCon 2018, fans reacted like it was a personal assault. The contempt for what gaming gatekeepers call “casual games” is so strong that it’s basically resulted in two parallel industries that almost never intersect. You’ve got mobile gaming, which anybody with a phone can enjoy, and then you’ve got videogames, which require expensive pieces of tech that might offer some other features but are mostly intended for playing games. For “gamers” there’s no relationship between the two sides.
The funniest thing about that is that mobile games are often what the angriest of these gamers seem to want. The gamers who most complain about “politics” in games should love the mostly apolitical vacuousness of mobile games.
This occurred to me as I mindlessly tapped my phone’s screen for the hundredth time while playing Disney Sorcerer’s Arena last night. It’s the perfect game for anybody who complains about videogames being too political. It’s an endless, aimless, story-free touchathon that reduces the RPG genre to the barest essence of its combat. It’s as “pure” as videogames get, nothing but action and reward, with no dialogue or personality or ideas to distract or offend the player. It’s simple, mindless repetition built out of math and nostalgia. Anybody who thinks games are hurt by having a viewpoint or caring about people, who complain about “SJWs” ruining their games with tolerance and respect, should be glued to their phones playing mobile games like Sorcerer’s Arena.

To a certain vocal subset of videogame players who live to be angry, an unjustified political intrusion into their hobby can be something as simple as a game having a lead character that isn’t a white man. A game pointing out that Nazis are bad is an unforgivable political statement for many of the people who supported the blatantly political GamerGate movement and still gather at its old message boards and Reddit threads. At this point these anti-culture warriors and regressive trolls can gin up controversy over any game, especially if it has a story that could in any way be seen as in support of diversity, friendship and cooperation, or critical of hate and fascism. Since any narrative that’s positive or humanistic offends them so thoroughly—or at least makes the disingenuous tastemakers who cynically profit off the grievances and anger of this audience crank out their inflammatory content—and since every story will have some kind of political viewpoint, whether it’s overt or implicit, they should clearly avoid games with stories. And since mobile games try to have as little space between player and microtransactions as possible, often dispensing with story entirely, that means they’re the perfect games for those who define their status as “gamers” by always focusing on what they hate.
Want to play Final Fantasy VII Remake but think its pro-environment message and diverse cast of characters is left-wing propaganda? Grab your phone, download any number of free games that hope to pull five or 10 bucks out of you at a time, and enjoy gaming without any taint of politics or intelligence or humanity. Sorcerer’s Arena is a turned-based RPG with summons, spells, cooldown meters, and more of what you’d expect from classic Final Fantasy combat—and you won’t have to worry about any little inklings of guilt bubbling up deep inside that need to be suppressed through loudmouthed online rage. Yeah, playing microtransaction-heavy games featuring copyrighted intellectual property might make you think about predatory capitalism and the lack of any meaningful checks on corporations, but since the anti-political gamers we’re talking about pretty much only get angry when a game makes a non-white man look good, they won’t even notice that kind of stuff.
Of course, the hatred for mobile or casual games comes from the same place as the anger over “politics” in games. It’s about keeping people out. The “gamer” mentality has always been one of exclusion—of erecting a private little clubhouse to keep out people who don’t share similar backgrounds or viewpoints. That’s where the belief that women don’t play games comes from, and why some parts of the industry took such an openly misogynous turn in the ‘90s—out of a self-fulfilling desire to keep the hobby closed off to others. The irony that games designed for a larger, more mainstream audience would so perfectly suit the blinkered, discriminatory outlook of these people shouldn’t be overlooked.
Hopefully, for their own sake, gamers who complain about politics in their entertainment will realize there’s a vast library of games that meet their criteria just waiting to be discovered. All they have to do is pick up their phones, download a few of the free games whose very existence seems to offend them for some reason, and then resist the urge to pay only $19.99 for 200 extra Soul Gems, 500 Gold, and a chance at a limited edition Hero Token. Until then, perhaps they can stop complaining about literally everything that happens in the world of videogames, at least for a little while.
Senior editor Garrett Martin writes about videogames, comedy, travel, theme parks, wrestling, and anything else that gets in his way. He’s on Twitter @grmartin.
-
EA Sports Mastered the Video Game Soundtrack During the PlayStation Era By Colette Arrand October 24, 2025 | 12:29pm
-
Life Is Strange Endures a Decade Later Thanks To Its Music By Willa Rowe October 23, 2025 | 3:04pm
-
We Have No Objections to Ace Attorney's Action-Packed Music By Marc Normandin October 22, 2025 | 1:21pm
-
What Is Call of Duty Scared Of? By Moises Taveras October 21, 2025 | 2:43pm
-
The Strength of Super Metroid's Soundtrack Is in Its Silences By Maddy Myers October 21, 2025 | 1:30pm
-
Reunion Is A Great Post-Car Crash Game By Wallace Truesdale October 20, 2025 | 12:00pm
-
How Games Turn Us into Nature Photographers By Farouk Kannout October 20, 2025 | 11:00am
-
Silent Hill f Returns the Series To What It Always Should Have Been: An Anthology By Elijah Gonzalez October 17, 2025 | 2:00pm
-
Super Mario Galaxy 1+2 Is A New Template For HD Remasters By Madeline Blondeau October 17, 2025 | 12:00pm
-
Shorter Games with Worse Graphics Really Would Be Better For Everyone, Actually By Grace Benfell October 17, 2025 | 10:45am
-
Taylor Swift’s The Life of a Showgirl Songs as Video Games By Willa Rowe October 16, 2025 | 2:47pm
-
Whether 8-Bit, 16-Bit, or Battle Royale, It's Always Super Mario Bros. By Marc Normandin October 15, 2025 | 3:15pm
-
Lumines Arise's Hypnotic Block Dropping Is So Good That It Transcends Genre By Elijah Gonzalez October 15, 2025 | 1:00pm
-
I’ve Turned on Battlefield 6’s Senseless Destruction By Moises Taveras October 14, 2025 | 3:30pm
-
Ghost of Yotei Reminded Me of the Magic of the PS5 DualSense Controller By Maddy Myers October 14, 2025 | 12:15pm
-
Steam’s Wishlist Function Is Missing One Crucial Feature By Toussaint Egan October 13, 2025 | 3:30pm
-
The Future of Kid-Friendly Online Spaces By Bee Wertheimer October 13, 2025 | 2:30pm
-
In the End, Hades II Played Us All By Diego Nicolás Argüello October 10, 2025 | 2:00pm
-
Hades II's Ill-Defined, Unserious World Undermines the Depth and Power of Mythology By Grace Benfell October 9, 2025 | 1:00pm
-
2XKO’s $100 Arcane Skins Are the Latest Bummer for Fighting Game Fans By Elijah Gonzalez October 8, 2025 | 3:00pm
-
Nintendo's Baseball History: Why Ken Griffey Jr. and the Seattle Mariners Should Be Honorary Smash Bros. By Marc Normandin October 8, 2025 | 1:00pm
-
Don’t Stop, Girlypop! Channels Old School Shooter Fun Alongside Y2K ‘Tude By Elijah Gonzalez October 8, 2025 | 9:14am
-
Ghost of Yōtei and Assassin's Creed Shadows Have Refreshingly Different Heroines By Maddy Myers October 7, 2025 | 12:15pm
-
Yakuza Kiwami 3 and the Case Against Game Remakes By Moises Taveras October 7, 2025 | 11:00am
-
and Roger and Little Nightmares Understand Feeling Small Is More Than Just Being Small By Wallace Truesdale October 6, 2025 | 1:00pm
-
Daimon Blades Is A First Person Slasher Drenched In Blood And Cryptic Mysticism By Elijah Gonzalez October 6, 2025 | 12:00pm
-
The Erotic and Grotesque Roots of Silent Hill f By Madeline Blondeau October 3, 2025 | 3:10pm
-
Time and the Rush of the Tokyo Game Show By Diego Nicolás Argüello October 3, 2025 | 1:49pm
-
Upcoming Horror Game From Spec Ops: The Line Director, Sleep Awake, Is Sensory Overload By Elijah Gonzalez October 3, 2025 | 10:30am
-
Is It Accurate to Call Silent Hill f a "Soulslike"? By Grace Benfell October 2, 2025 | 2:45pm
-
Fire Emblem Shadows and Finding the Fun in “Bad” Games By Elijah Gonzalez October 2, 2025 | 1:22pm
-
30 Years Ago the Genesis Hit the Road with the Sega Nomad By Marc Normandin October 1, 2025 | 1:44pm
-
Blippo+ Stands Against the Enshittification of TV By Moises Taveras September 30, 2025 | 12:00pm
-
Our Love-Hate Relationship with Silksong's Compass By Maddy Myers September 30, 2025 | 10:15am
-
This Week Was Maps Week By Garrett Martin September 29, 2025 | 5:15pm
-
Unlearning Productivity with Baby Steps By Bee Wertheimer September 29, 2025 | 1:30pm
-
Ananta Wants to Be Marvel’s Spider-Man, And Just About Any Other Game Too By Diego Nicolás Argüello September 29, 2025 | 11:30am
-
We Haven’t Properly Mourned the Death of RPG Overworlds By Elijah Gonzalez September 26, 2025 | 3:45pm
-
No Map, No Problem - Hell Is Us Trusts Players To Discover Its Wartorn World By Madeline Blondeau September 26, 2025 | 1:15pm
-
Keep Driving Understands That Maps Can Be More Than Functional Accessories By Wallace Truesdale September 26, 2025 | 10:50am