In Red Dead Redemption 2 You Don’t Know What You Got till It’s Gone
Spoiler Warning: Some stuff gets spoiled, y’all.
Well it’s been at least two weeks since I finished Red Dead Redemption 2 and I’m almost emotionally recovered. After a slow warm up to, ahem, the redemption of Arthur Morgan, I was won over by some late stage developments in the game’s third act and now, with his death, I find myself a little emotionally deflated. I guess I got attached to that old persnickety outlaw, despite his many shortcomings. Maybe in identifying with his gruff but genuine desire for self improvement, over the course of his journey, I found something in him worth saving.
As I’ve grieved the character while finishing up the game (through its lengthy epilogue, which stars John Marston), I noticed it was no longer as fun as it used to be. Visiting familiar places and seeing the spots I used to cross many times as Arthur just made me sad. Whereas once a nice gallop across the plains was a relaxing part of each post-mission cool down, I could only think of all the times I’d done so with Arthur, as his final words and moments rang through my head. I wasn’t ready yet to pretend like nothing had happened.
I’ve always been a little prone to player revisionism, even as a child when I would mentally rewrite the details of my favorite books to “erase” bad endings. There’s a certain appeal to the redemption of videogames, how they let us “do over” in a way that real life just doesn’t. In videogames, just because something terrible happens doesn’t mean it stays that way. You get to try again. As I’ve written before, this is especially true with games like The Legend of Zelda: Majora’s Mask, which uses a repeatable three day cycle that replays quests and missions several times in order to fully progress, and Life is Strange, which focuses heavily on consequence and features a myriad of twists and turns based on the minutiae of what the player decides. In both games, there comes the question of what choices you might make if you were given another chance.
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