Resident Evil 3: Stumbling Through the Apocalypse
We Preview Capcom's Latest Resident Evil Remake

Pretty much the first sentence you hear in Resident Evil 3 has the word “pandemic” in it. The full-motion video intro in the brand new remake shows a world that has devolved more than our own one has as of yet—fortunately COVID-19 hasn’t brought zombies with it, or much in the way of rioting, violence, and widespread societal collapse—but it’s impossible to watch it and not think about our current state. Of course the game and its designers had no idea it would be coming out in a climate like this—its development started in 2016, and is a direct remake of a game that originally came out in 1999. Despite its age, Resident Evil 3 feels like it’s in direct conversation with what’s happening today, with its focus on trauma and the ways a pandemic can undermine society; curiously, this conversation makes the game seem less significant and less powerful than it might have otherwise been. Horror games already do very little for me, and now here’s one that’s trying to scare me with a cartoonish reflection of what has kept me legitimately scared and anxious in real for the last month, with no end in sight.