This Week’s The Last of Us Part II Patch Adds Grounded Difficulty, Permadeath and Much More
Image via Sony
The Last of Us Part II developer Naughty Dog just announced a ton of new features coming to the game in an update launching later this week, including an intense “Grounded” difficulty, permadeath, slow motion, screen filters and more. And thus, the masochists rejoiced and completionists wailed in agony.
It’s a truly insane amount of features, many of which have been highly requested by audiences. Naughty Dog has added two previously discovered trophies, one for beating the game on Grounded Mode and the other for beating it with permadeath enabled, but neither will be required in order to get the game’s Platinum trophy.
The Last of Us Part II is one of the most accessible mainstream videogames available, but that’s not to say it can’t kick your butt if you want it to. The game is moderately difficult on its normal setting and marginally harder on its “hard” setting (shocking, I know), but was missing the previous The Last of Us’ infamous Grounded mode, which takes the game to a whole new level of pain. Just like Part II, the original also added Grounded mode as a free update after launch.
As detailed in Naughty Dog’s blog (the dog with a blog), Grounded mode does far more than just make enemies deal more damage. Oh no, that would be too easy. It also makes ammo, upgrade and crafting materials much more scarce than they already were, such as deactivating the useful Listen mode and deactivating helpful indicators on the HUD.
But that’s not all! The same update is adding the dreaded permadeath mode, a first for any of Naughty Dog’s games. It’s as it sounds: If you die in the game, you die in real life permanently lose all save data and have to start at the beginning. If that sounds a little too hardcore for you, there’s also an option to add sparse checkpoints by chapter or act, heightening the tension of needing to replay significant sections without needing to torture yourself by needing to repeat the entirety of its lengthy campaign. Clearing permadeath with any mode or difficulty will net you the trophy, so you don’t have to completely torture yourself to get it if you don’t want to.