Breath of the Wild’s Open-Air World Is One of Few To Offer True Catharsis for My ADHD Brain
Image via Nintendo
If you’ve spent a significant amount of time in The Legend of Zelda: Breath of the Wild, you’ve probably experienced your fair share of “squirrel” moments in the game: Like a dog distracted by a squirrel, you’ll notice something shiny on the horizon that takes your attention away from the previous task.
For people with attention deficit hyperactivity disorder, commonly known as ADHD, this phenomenon is nothing new. Everyone faces distractions, but for those with ADHD such as myself, distractions come more frequently and are harder to ignore. Breath of the Wild has been one of the only games to not just allow, but encourage and reward that level of rapidly shifting curiosity, instead of forcing me to inhibit it.
ADHD, a developmental disorder that can affect any age or gender, is caused primarily by deficiencies in the brain’s neurotransmitters, which carry messages throughout the brain and to the muscles. Although scientists are still working to find its exact cause, these deficiencies have something to do with the chemical dopamine, often described as the “happy” chemical, which tends to release when we do something that elicits a reward response, from fulfilling basic needs to fulfilling achievements.
I was diagnosed with ADHD when I was seven, and it persists to this day. Everyone with the disorder experiences it a little differently, but for me, it can feel like my thoughts are wading through water. It’s easy to go along the “current” of whatever holds my interest the most, but trying to break away from that current to shift my attention or holding focus on the same task when my attention shifts can be immensely difficult and frustrating, to both myself and those around me. Medication helps immensely, but it is by no means a cure.
Generally, videogames do an excellent job holding the attention of people with ADHD. Most games feature a positive feedback loop that immediately gives players a reward or punishment for playing the game the correct or incorrect way. This immediate feedback isn’t often present in the real world: The outcome of studying for a test may not come for weeks, and there’s no hard deadline for remembering to do the laundry. In this way, videogames can be especially appealing for those with ADHD, if not dangerously addictive. In fact, the Food and Drug Administration approved the first prescribed videogame in order to treat kids with ADHD just a few days ago!
However, that feedback loop can also be inhibiting. Especially in open-world games, where the player is given a seemingly wide array of locations and objectives to explore and pursue, it often turns out that limitations, such as character level, equipment or area gating, keep the player on a single or small number of tracks throughout the experience. I’ve been able to play and enjoy open-world games such as Xenoblade Chronicles X and The Witcher III, but my impulse to immediately shift to whatever holds my attention the most has led me to butt up against the games’ constraints too frequently to count, which takes energy and focus I could be using on being productive.