Watch Dogs 2‘s Embarrassing Hacker Fantasy

Watch_Dogs 2, recently promo’d here in the week before E3, wants you to know that it is a game about hacking. The promotional video released during the press event does everything that it can to both distance itself from the original Watch_Dogs and bring itself closer to some kind of generalized ideal of “real” hacking. The setting is no longer Chicago, but the hacker-happy city of San Francisco, hotbed of the technology wunderkind who define our current age of investment capital excess. Instead of the dour generic videogame protagonist Aiden Pierce, we have a new, “worthy” hero named Marcus Holloway. He’s a “young hacker” who is “very brilliant” but who was “accused of a crime he didn’t commit” which made him “go against the system.” “He’s the perfect blend between somebody that’s tech savvy, that represents a little bit the internet culture, but also has that athletic and rebellious feeling to him.” (I am quoting directly from the video for all of this, by the way).
Watch_Dogs 2 is trying to ground us in realism by giving us a young black protagonist from Oakland who has been on the wrong end of the technology apparatus during the tech boom. He’s a smart kid, so he pushes back: he’s a hacker!
The original Watch_Dogs was critiqued for having a shallow version of hacking. It was mostly about whipping out a magical telephone, pointing it at cameras/moveable barriers/forklifts/other people, and then watching something happen. Then, when that failed to pan out, you went for the assault rifle. The hacking mechanic lacked sufficient depth for many players.
It seems like Watch_Dogs 2 is making an attempt at backing that hacker fantasy up with more specific mechanics like being able to hack the drive system for any car, or using a robot to hack things, or making a bunch of cell phones ring to the annoyance and abject fear of grandmothers everywhere (or at least my grandmother).
Watch_Dogs, as a franchise, is invested in you living the fantasy of being a hacker, and so the question of “what is a hacker?” might be the most operative one for understanding the game that is going to be appearing on your consoles in the relatively-soon time of the future.
From the perspective of the video, being a hacker is a lifestyle. It is a total aesthetic package. You get stylish clothing, you immediately become fit, and you become a fanatic about self defense and all of the things you might need to do to hurt someone who wants to hurt you. You get to live the party life, taking over the sides of buildings while you make papercraft horse heads that keep you anonymous from one another while you hammer down booze. You want something? You 3D print it. You want the world to forget you? You delete the accounts. You keep the world free, you hack the phones, you live the life that Hackers told you that you could.