The Body Horror of Xenoblade Chronicles 2

Nintendo’s Xenoblade Chronicles 2 has one deep, embarrassing, unforgivable flaw: it’s seemingly made for lonely, horny boys with no knowledge of how women’s bodies actually work.
Most of the game’s woman characters are oversexualized to an absurd degree. Cameras linger over body parts during cut scenes, zooming in on certain areas for no reason. Pyra, one of the game’s two female leads, has a build that’s practically impossible in nature and wears barely anything to cover it up. Kora, a kind of lightning-spewing alien cheerleader, always points her almost naked rear directly at the camera whenever she’s at rest. Brighid, a regal warrior with a calm and wise demeanor, looks like she came right off the set of a Game of Thrones porn parody. Newt, a serious-minded soldier with a pair of massive arms hovering above her own, wears a tiny string bikini. Dahlia, a character I never actually met during my time with the game, is perhaps the single most ridiculous character design for a woman in the history of videogames; she looks like the offspring of Roger and Jessica Rabbit, an illogically voluptuous rabbit-human hybrid with giant sandbag breasts that I have to assume also serve as her primary weapon in combat.
Xenoblade Chronicles 2 is full of grotesque distortions of women’s bodies. In appearance, if not personality, too many of the women in this game are cartoon variations on sex dolls, a comparison made explicit by one character’s home-made maid robot. This might be what some anime and videogame fans find sexy, but it makes it difficult to play an otherwise fine role-playing game, and impossible to recommend to people who aren’t already familiar with how women are often depicted in anime and games.
There’s a long tradition of this so-called “fan service” in anime, and Xenoblade Chronicles 2, like so many Japanese role-playing games, strives to replicate the anime experience in a game. There are certain things that might be accepted in one medium or for a specific culture that don’t work in other forms and places, though. The leering camera and uncomfortable combination of innocence and sexual suggestion (Pyra, especially, has the face and naiveté of someone not yet at adulthood) might be considered appropriate for anime culture in Japan, but it’s thoroughly off-putting to a general Western audience.