Metal Gear Solid V: The Phantom Pain Encapsulates the Broken AAA Game Cycle

The industry will never allow another game like Metal Gear Solid V: The Phantom Pain.
September 1 marked the 10th anniversary of the last mainline entry in the Metal Gear Solid series. This behemoth of a stealth-driven game was meant to triumphantly culminate a 17-year-long run, building upon existing ideas and employing them in ways that technology only previously allowed sporadically, in small, uneven ways. But that ambition was never fully realized. The Phantom Pain is messy, bloated, and unfinished. The second half of its story involves repeating missions until you’re given access to a retelling of the game’s prologue, only with some added scenes to help form the full picture and try to answer lingering questions. As much as it tries, however, there’s also an additional mission that never made the final cut, and is only available in a dissected manner through leaked materials, concept art, and fan interpretations.
Reports at the time claimed that working conditions at Konami, publisher of the series, were allegedly deplorable, with staff’s social media activity reportedly being monitored by management and constant surveillance of their day-to-day work, amidst other things. The Phantom Pain was also expensive, its development reportedly costing around $80 million, excluding marketing and other external costs*. Hideo Kojima, director of the series, parted ways with Konami shortly after, despite the company trying to dispel reports by saying he was on vacation at first.
In retrospect, both the state of The Phantom Pain and the reported conditions that brought it to fruition feel painfully prescient. The last decade has seen the AAA video game model be fueled by corporate impulses and mismanagement: a daze to cash in on nostalgia by bringing back what came before rather than fostering new ideas, capitalization on trends to try and replicate success to keep investors happy, and perpetuating stagnation, with the AAA model being stuck in the same cycles that have done irreparable damage before, and will continue to in years to come.