Bosses, Rogues and Badasses: Chatting with Voice Actress Laura Bailey
Photo by Isaac SterlingIf you’ve devoted any of your time to watching animated shows or playing videogames in the past decade, there’s a good chance you’ve heard Laura Bailey’s voice. Probably many, many times, actually. With a rapsheet that boasts everything from Dragon Ball Z to Bioshock Infinite and Persona 4, Bailey is one of the most prolific voice actors working today. We recently talked with the puckish rogue about her voice acting experiences and her new role in Tales from the Borderlands.
Paste: You started out working in animation. What was that like?
Laura Bailey: Well, the first thing I ever did was Dragonball Z, which was dubbing because it was anime. I like to call anime the bootcamp of animation because they just run you through the gauntlet immediately. Dragonball Z was crazy because there was so much fighting in the show and we would do like eight hour sessions of that show which was completely crazy now when I think about it because most of the time it’s two to four hour sessions—especially if the session is vocally stressful. But yeah, we would just record and record and record for hours without realizing it was damaging our throats. I actually lost my voice in the callback for Kid Trunks because it was such a rough voice.
Paste: What’s the difference between doing voice acting for animation and voice acting for games?
LB: I feel like the biggest difference is just the nature of the way videogames are evolving. I feel like videogames are becoming very cinematic and performances can be a lot more stressful in general. For animation it’s a group recording: you go in every week or every two weeks with the same group of people. And with videogames a lot of the time you’re recording by yourself; there can be months in between a session, or a lot of the time now we’re shooting on a mo-cap stage—we’re filming it kind of like a movie. And then we’ll go in after we film and do all the in-game dialogue.
Paste: You’ve been doing this for quite a while. What are some of your favorite roles?
LB: Well I’m a huge fan of videogames in general. I have said for years that one of my goals was to get cast in a Final Fantasy game and I ended up getting cast as Serah in Final Fantasy XIII which was a dream come true for me. I had my whole room decorated in Star Wars growing up so I freaked out when I got to play a Jedi, Kira Carsen in Star Wars: The Old Republic. Black Widow was this year, honor to be cast as her. Tough call, tough call.
Paste: A lot of people know you as the voice of The Boss in Saints Row III and IV, which seems like it was probably a lot of fun to record.
LB: It was so much fun to record that. Steve Jaros (the writer of both games) always wrote our dialogue depending on who was being the boss at the time so every boss has a different personality even though they’re essentially the same character. One of the things I always say in a booth—I don’t know why it’s my go-to cussword—is “fuck me running” if I would like screw up a line, and Steve thought that was hilarious so he put that in as one of my Boss’ cusses that she would say. And we’d always joke about Mimosa Friday and then he actually put that in the game with characters talking about Mimosa Friday.
Paste: Let’s talk about Tales from the Borderlands. What’s it like working with Telltale?