Revisiting Days Gone After Five More Years of American Decline
“Do You Know Why We Keep Going?”
The Deschutes National Forest is home to the Lava River Cave, the longest lava tube in Oregon. It was discovered by Leander Dillman on an 1889 hunting trip, but flakes of obsidian found in the 5,211 foot cave system suggest indigenous populaces made use of them far earlier. Considering the Mount Butte eruption that formed the cave system happened over 20,000 years ago, it’s safe to assume centuries of use were eroded and trodden upon by colonizers.
In Days Gone, tubes inspired by both this and other regional cave systems are a central crux point for the rise of Freakers—American citizens who have fallen victim to a homegrown bio-weapon. These civilians attack infected and non-infected alike, in a wanton blitzkrieg on public infrastructure. As the world collapses, Central Oregon is faced with a very specific regional threat. Cave systems are swarmed by hordes of Freakers who can occupy caverns and use them to attack in perpetuity. What few humans have survived exist in secluded enclaves, in constant fear of being outnumbered and overtaken amid the mountainous coastal splendor.
The Freaker menace exists ancillary to the main antagonists of Days Gone. They mostly lurk among trees and crowd around key outposts. In fact, the much-marketed horde sequences are few and far between compared to the real threat: other humans. Infrastructure collapse has segmented hyper-partisan collectives into militaristic factions. Our perspective character, ill-tempered biker Deacon, has no interest in allying himself with any of them, but does odd jobs for the groups that provide resources. But after the player familiarizes themselves with each militia, it becomes clear that Deacon will have to make a hard choice at some point—or risk being beholden to homespun traffickers, right-wing conspiracy theorists, and dangerous cults of personality.
Extermination rhetoric is at the heart of Oregon’s history. Founded as a “white utopia” to escape the Civil War—it passed a black exclusion lash law in 1844—the state still harbors resting tension between exclusion and integration. Whites make up over 85% of the state; the black population is a distressing sub-3%. Before European colonization, Oregon was comprised of over 60 native tribes that—between them—spoke 18 different languages. What colonizers took for untamed wilderness was, in fact, a carefully maintained ecosystem tended over millennia. Disease and outright slaughter was employed to make way for the “white utopia.”
“They tasted land and there was resources almost unbound, and Indian people were just in the way,” Warm Springs government affairs director Louis Pitt Jr told OPB 2017.
In the 1830s through 1840s, Marcus and Narcissa Whitman killed over 200 Cayuse in their care with measles and poisoned meat. In 1847, Cayuse men Tomahas, Kiamasumpkin, Iaiachalakis, and Klokomas—led by chief Tiloukaikt—mounted an attack on the Whitman estate in retaliation, killing both the husband and wife along with 11 others. They held 49 captives for ransom over the course of a month; however, over 500 volunteer soldiers chased, captured, and murdered the Cayuse into surrender.
Five men were demanded for the Whitman massacre. Those men, referred to as the Cayuse Five, were tried and convicted for the murders. This case was instrumental in the foundation of the Oregon Territory, as Congress officially recognized and offered support to white settlers in 1848. The Cayuse Five were hung in 1850.
“Much like your savior Jesus Christ gave himself for you,” Tomahas reportedly said before his execution, “we are giving ourselves up for our people in order to stop the Cayuse War.”
In 2024, there are nine federally recognized tribes in Oregon. One of those is the Confederated Tribes of Warm Springs, which itself is comprised of four Tenino sub-tribes, two Wasco bands, and the Northern Paiutes. The Warm Springs Reservation is a 1,019 square mile stretch of land to the east of Portland and Eugene.
In Days Gone, an analog for this reservation—called Hot Springs—falls to the hordes and is occupied by former prison warden, Tucker. Tucker turns to work camps and slave labor to keep her people in line; she does so through violence, intimidation, and denial of resources. At first blush, she seems amicable and even charitable. But soon, players understand that this is part of her power—luring in the vulnerable and trapping them for personal gain.
When society collapses for colonizers, the first safeguards to go are those set in place for protected indigenous nations. We’ve seen it with the long, hard-fought protest against the Dakota Access Pipeline, which directly threatens access to water from the Missouri River. Our perverse culture demands more crude at the expense of those who oil lobbyists deem as “lesser.” Days Gone shows this in microcosm; a former whip of the state has no qualms about setting up shop atop desecrated remains. It’s no coincidence that this is the character who trades in flesh, blood, and labor.
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