The Violent Sexism of Metal Gear Solid V
I was sitting on crushed 1980s-style beige remainder carpet with a giant PlayStation on the floor and I watched Solid Snake watch an invisible ninja cut people apart in gory-for-the-time detail. A few minutes later, Cyborg Ninja defeated, I listened to a nerdy scientist named Otacon wail in despair about how his work on a defensive tool, Metal Gear REX, had been altered into a mobile nuclear weapons profile. He used to think that he could use science to help mankind. It didn’t work out.
Sons of Liberty gave us Raiden, a soldier trained to be a replica of Solid Snake through the extreme use of simulator technology. It takes most of the game to find out that he isn’t some constructed warrior, but a former child soldier whose mind has been wiped by a sentient network. Again, technology fails at its original goal: Raiden tells Snake over and over the simulation technology is the future, that it delivers on its promises, that it has helped curb the traumatic disciplinary processes that turn Foucault’s docile bodies into soldiers, but in the end we find that it wasn’t possible, that the claims of “progress” were false, and that there’s a brutal secret history to the entire process.
Snake Eater, Peace Walker and Guns of the Patriots all broadly follow on this theme. War envelops technology, and despite the best intentions that you might have, war is going to change them. It is a massive beast, under no control, and chasing the ability to control it is the work of naive idealists or absolute villains. Otacon really believes that he can work for the weapons industry and be good; Revolver Ocelot really believes that he can control the entire War Economy without being consumed by it.
For all of its baroqueness, the Metal Gear universe has a deceptively simple message: There is a machine bigger than any single human, and trying to conquer it or shape it to your own individual will is almost impossible. The Fallout games have the oft-quoted mantra that war never changes. The Metal Gear games present us with an augmented, nihilistic version of the phrase: War is always changing, and you can never catch up.
I started with Metal Gear Solid on the Playstation, and I faithfully follow along with every iteration. I bought a PS3 just so I could play the fourth game in the main series (albeit a few years after launch), and my decision to save up and buy a launch Playstation 4 was partially justified based on the fact that I knew a Metal Gear of some form or fashion was on the horizon.
Metal Gear Solid V: Ground Zeroes launched to a frenzy of well-deserved critical pieces. I don’t mean “well-deserved” in the sense that it is an incredibly compelling game that is deeply rewarding to longform thought, but that it ignited a firestorm of anger for a narrative choice that Lucy O’Brien so rightly calls “unearned” in her “What’s Wrong With Metal Gear Solid 5: Ground Zeroes’ Ending?” The plot point in question is best summed up this way: Paz, a young woman who is also a double agent, is extracted from a Guantanamo Bay-esque military camp by Big Boss. After a series of scenes, including a stomach-turning one where Boss and a medic remove a bomb that has been sewn into Paz’s stomach, Paz wakes up, struggles against her rescuers, and opens the door of the helicopter the team is traveling in. “There’s another…in my…” she says before throwing herself from the helicopter and detonating, crashing the helicopter. This is where O’Brien begins her analysis, asking how a game might “‘earn’ an ending where a girl gets a bomb shoved up either her A: vagina or B: anus.” Her answer? It is really, really god damn hard, and as Jeremy Parish has also pointed out, the game ends up “lacking the narrative chops necessary to justify its bleak tone.”
-
We Have No Objections to Ace Attorney's Action-Packed Music By Marc Normandin October 22, 2025 | 1:21pm
-
What Is Call of Duty Scared Of? By Moises Taveras October 21, 2025 | 2:43pm
-
The Strength of Super Metroid's Soundtrack Is in Its Silences By Maddy Myers October 21, 2025 | 1:30pm
-
Reunion Is A Great Post-Car Crash Game By Wallace Truesdale October 20, 2025 | 12:00pm
-
How Games Turn Us into Nature Photographers By Farouk Kannout October 20, 2025 | 11:00am
-
Silent Hill f Returns the Series To What It Always Should Have Been: An Anthology By Elijah Gonzalez October 17, 2025 | 2:00pm
-
Super Mario Galaxy 1+2 Is A New Template For HD Remasters By Madeline Blondeau October 17, 2025 | 12:00pm
-
Shorter Games with Worse Graphics Really Would Be Better For Everyone, Actually By Grace Benfell October 17, 2025 | 10:45am
-
Taylor Swift’s The Life of a Showgirl Songs as Video Games By Willa Rowe October 16, 2025 | 2:47pm
-
Whether 8-Bit, 16-Bit, or Battle Royale, It's Always Super Mario Bros. By Marc Normandin October 15, 2025 | 3:15pm
-
Lumines Arise's Hypnotic Block Dropping Is So Good That It Transcends Genre By Elijah Gonzalez October 15, 2025 | 1:00pm
-
I’ve Turned on Battlefield 6’s Senseless Destruction By Moises Taveras October 14, 2025 | 3:30pm
-
Ghost of Yotei Reminded Me of the Magic of the PS5 DualSense Controller By Maddy Myers October 14, 2025 | 12:15pm
-
Steam’s Wishlist Function Is Missing One Crucial Feature By Toussaint Egan October 13, 2025 | 3:30pm
-
The Future of Kid-Friendly Online Spaces By Bee Wertheimer October 13, 2025 | 2:30pm
-
In the End, Hades II Played Us All By Diego Nicolás Argüello October 10, 2025 | 2:00pm
-
Hades II's Ill-Defined, Unserious World Undermines the Depth and Power of Mythology By Grace Benfell October 9, 2025 | 1:00pm
-
2XKO’s $100 Arcane Skins Are the Latest Bummer for Fighting Game Fans By Elijah Gonzalez October 8, 2025 | 3:00pm
-
Nintendo's Baseball History: Why Ken Griffey Jr. and the Seattle Mariners Should Be Honorary Smash Bros. By Marc Normandin October 8, 2025 | 1:00pm
-
Don’t Stop, Girlypop! Channels Old School Shooter Fun Alongside Y2K ‘Tude By Elijah Gonzalez October 8, 2025 | 9:14am
-
Ghost of Yōtei and Assassin's Creed Shadows Have Refreshingly Different Heroines By Maddy Myers October 7, 2025 | 12:15pm
-
Yakuza Kiwami 3 and the Case Against Game Remakes By Moises Taveras October 7, 2025 | 11:00am
-
and Roger and Little Nightmares Understand Feeling Small Is More Than Just Being Small By Wallace Truesdale October 6, 2025 | 1:00pm
-
Daimon Blades Is A First Person Slasher Drenched In Blood And Cryptic Mysticism By Elijah Gonzalez October 6, 2025 | 12:00pm
-
The Erotic and Grotesque Roots of Silent Hill f By Madeline Blondeau October 3, 2025 | 3:10pm
-
Time and the Rush of the Tokyo Game Show By Diego Nicolás Argüello October 3, 2025 | 1:49pm
-
Upcoming Horror Game From Spec Ops: The Line Director, Sleep Awake, Is Sensory Overload By Elijah Gonzalez October 3, 2025 | 10:30am
-
Is It Accurate to Call Silent Hill f a "Soulslike"? By Grace Benfell October 2, 2025 | 2:45pm
-
Fire Emblem Shadows and Finding the Fun in “Bad” Games By Elijah Gonzalez October 2, 2025 | 1:22pm
-
30 Years Ago the Genesis Hit the Road with the Sega Nomad By Marc Normandin October 1, 2025 | 1:44pm
-
Blippo+ Stands Against the Enshittification of TV By Moises Taveras September 30, 2025 | 12:00pm
-
Our Love-Hate Relationship with Silksong's Compass By Maddy Myers September 30, 2025 | 10:15am
-
This Week Was Maps Week By Garrett Martin September 29, 2025 | 5:15pm
-
Unlearning Productivity with Baby Steps By Bee Wertheimer September 29, 2025 | 1:30pm
-
Ananta Wants to Be Marvel’s Spider-Man, And Just About Any Other Game Too By Diego Nicolás Argüello September 29, 2025 | 11:30am
-
We Haven’t Properly Mourned the Death of RPG Overworlds By Elijah Gonzalez September 26, 2025 | 3:45pm
-
No Map, No Problem - Hell Is Us Trusts Players To Discover Its Wartorn World By Madeline Blondeau September 26, 2025 | 1:15pm
-
Keep Driving Understands That Maps Can Be More Than Functional Accessories By Wallace Truesdale September 26, 2025 | 10:50am
-
Games Criticism Isn't Dead, But That Doesn't Mean It Can't Get Worse By Grace Benfell September 25, 2025 | 12:30pm
-
Upcoming Mobile Game Monster Hunter Outlanders Looks Suprisingly Faithful, but Its Biggest Test Is Yet To Come By Elijah Gonzalez September 24, 2025 | 10:30pm