Surveillance, Suppression and Police Brutality: Mirror’s Edge‘s Vision for the Future
Image via Associated Press
Mirror’s Edge and Mirror’s Edge: Catalyst present a troublingly possible vision for the future. The world DICE crafted represents the logical conclusion of surveillance, political suppression and police brutality taken to their extremes, all in the name of safety and security. The seeds of their world are present and growing in ours today. The Snowden leaks, increasing voter suppression and widespread violence by police officers make it clear that The City of Glass isn’t as science fiction as it may seem.
“It’s hard to find ways to communicate these days without half the world listening in,” Faith’s friend Birdman says to her early on in Catalyst, but it could have just as easily been said about today. Mirror’s Edge: Catalyst’s City of Glass is blanketed in security cameras that regularly scan citizens to ensure they are following the letter of the oppressive law. Anytime Faith approaches one, it will scan her and alert authorities, who come running, armed to the teeth. Billboards across Glass display the image of a Robocop-esque masked officer with the words “We Are Watching” blazoned across.
The U.S. is more secretive about its surveillance than Glass, but it is becoming more and more insidious. Snowden’s leaks made it painfully clear that the U.S. government spied on millions of citizens through the mass collection of phone records for years. The 2015 USA Freedom Act rolled back the NSA’s ability to collect everyone’s phone records; however, this by no means prevents future Congresses or Presidents from removing the law or finding workarounds. It also doesn’t address one of the baseline problems: the growing power of the executive branch and its ability to keep secrets like these from Congress and the American people. The limits of the Freedom Act were seen when, at the end of last year, the Cybersecurity Information Sharing Act was signed into law, which compels businesses to share mass data about internet users with the government without the need for a warrant. The government markets these tactics as necessary for safety, and have convinced 42% of Americans to approve of the widespread surveillance. The advertised goal of mass surveillance in both Mirror’s Edge and America may be to catch lawbreakers, but over time they remove notions of privacy, inspire fear in the general population, and stifle political dialogue. The effects of this fear are already being seen today, discouraging some from openly discussing their political views on the internet.
This political discussion is largely absent from the general populace of Glass. The average person, known as an employ, is too distracted by the meaningless pursuit of status and the furthering of their careers, unaware of the impossibility of upward class mobility. The Krugers have established their totalitarian control over the ruling government. Mirror’s Edge: Catalyst’s nation of Cascadia was formed with democratic ideals, but quickly began curbing voting rights. In Faith’s time, Gabriel Kruger is a clear autocrat, unquestioned by the employs. Political suppression starts small though. Government initiatives such as requiring ID’s to vote, decreasing opportunities to vote by removing early voting, and removal of voting rights for committing crimes, even misdemeanors, are seeds of large scale political suppression, and they are all already happening in America. In addition to the results of such political oppression, Mirror’s Edge: Catalyst also depicts the endpoints of an unchecked militaristic police force.
The opening scene of Mirror’s Edge: Catalyst shows Faith on her last day in prison. A guard comes to escort Faith out. The guard gets close to Faith, brandishing her baton, and threatens Faith, saying “Maybe you’d like another three months?” before slamming Faith against the wall of her cell. “It would be so easy,” the guard says, trying to elicit any sort of response from Faith to use as an excuse to keep her in prison. “Personal freedom comes at a cost,” is poignantly heard from the prerecorded exit message playing over the prison’s PA. The police officers in Mirror’s Edge: Catalyst, known as KrugerSec (after the ruling Kruger family), always engage with violence first. They carry machine guns and cover their faces with masks and shields. They are impersonal tools of violence and suppression used by the ruling elite to keep the employs in line and society stable.
-
Reunion Is A Great Post-Car Crash Game By Wallace Truesdale October 20, 2025 | 12:00pm
-
How Games Turn Us into Nature Photographers By Farouk Kannout October 20, 2025 | 11:00am
-
Silent Hill f Returns the Series To What It Always Should Have Been: An Anthology By Elijah Gonzalez October 17, 2025 | 2:00pm
-
Super Mario Galaxy 1+2 Is A New Template For HD Remasters By Madeline Blondeau October 17, 2025 | 12:00pm
-
Shorter Games with Worse Graphics Really Would Be Better For Everyone, Actually By Grace Benfell October 17, 2025 | 10:45am
-
Taylor Swift’s The Life of a Showgirl Songs as Video Games By Willa Rowe October 16, 2025 | 2:47pm
-
Whether 8-Bit, 16-Bit, or Battle Royale, It's Always Super Mario Bros. By Marc Normandin October 15, 2025 | 3:15pm
-
Lumines Arise's Hypnotic Block Dropping Is So Good That It Transcends Genre By Elijah Gonzalez October 15, 2025 | 1:00pm
-
I’ve Turned on Battlefield 6’s Senseless Destruction By Moises Taveras October 14, 2025 | 3:30pm
-
Ghost of Yotei Reminded Me of the Magic of the PS5 DualSense Controller By Maddy Myers October 14, 2025 | 12:15pm
-
Steam’s Wishlist Function Is Missing One Crucial Feature By Toussaint Egan October 13, 2025 | 3:30pm
-
The Future of Kid-Friendly Online Spaces By Bee Wertheimer October 13, 2025 | 2:30pm
-
In the End, Hades II Played Us All By Diego Nicolás Argüello October 10, 2025 | 2:00pm
-
Hades II's Ill-Defined, Unserious World Undermines the Depth and Power of Mythology By Grace Benfell October 9, 2025 | 1:00pm
-
2XKO’s $100 Arcane Skins Are the Latest Bummer for Fighting Game Fans By Elijah Gonzalez October 8, 2025 | 3:00pm
-
Nintendo's Baseball History: Why Ken Griffey Jr. and the Seattle Mariners Should Be Honorary Smash Bros. By Marc Normandin October 8, 2025 | 1:00pm
-
Don’t Stop, Girlypop! Channels Old School Shooter Fun Alongside Y2K ‘Tude By Elijah Gonzalez October 8, 2025 | 9:14am
-
Ghost of Yōtei and Assassin's Creed Shadows Have Refreshingly Different Heroines By Maddy Myers October 7, 2025 | 12:15pm
-
Yakuza Kiwami 3 and the Case Against Game Remakes By Moises Taveras October 7, 2025 | 11:00am
-
and Roger and Little Nightmares Understand Feeling Small Is More Than Just Being Small By Wallace Truesdale October 6, 2025 | 1:00pm
-
Daimon Blades Is A First Person Slasher Drenched In Blood And Cryptic Mysticism By Elijah Gonzalez October 6, 2025 | 12:00pm
-
The Erotic and Grotesque Roots of Silent Hill f By Madeline Blondeau October 3, 2025 | 3:10pm
-
Time and the Rush of the Tokyo Game Show By Diego Nicolás Argüello October 3, 2025 | 1:49pm
-
Upcoming Horror Game From Spec Ops: The Line Director, Sleep Awake, Is Sensory Overload By Elijah Gonzalez October 3, 2025 | 10:30am
-
Is It Accurate to Call Silent Hill f a "Soulslike"? By Grace Benfell October 2, 2025 | 2:45pm
-
Fire Emblem Shadows and Finding the Fun in “Bad” Games By Elijah Gonzalez October 2, 2025 | 1:22pm
-
30 Years Ago the Genesis Hit the Road with the Sega Nomad By Marc Normandin October 1, 2025 | 1:44pm
-
Blippo+ Stands Against the Enshittification of TV By Moises Taveras September 30, 2025 | 12:00pm
-
Our Love-Hate Relationship with Silksong's Compass By Maddy Myers September 30, 2025 | 10:15am
-
This Week Was Maps Week By Garrett Martin September 29, 2025 | 5:15pm
-
Unlearning Productivity with Baby Steps By Bee Wertheimer September 29, 2025 | 1:30pm
-
Ananta Wants to Be Marvel’s Spider-Man, And Just About Any Other Game Too By Diego Nicolás Argüello September 29, 2025 | 11:30am
-
We Haven’t Properly Mourned the Death of RPG Overworlds By Elijah Gonzalez September 26, 2025 | 3:45pm
-
No Map, No Problem - Hell Is Us Trusts Players To Discover Its Wartorn World By Madeline Blondeau September 26, 2025 | 1:15pm
-
Keep Driving Understands That Maps Can Be More Than Functional Accessories By Wallace Truesdale September 26, 2025 | 10:50am
-
Games Criticism Isn't Dead, But That Doesn't Mean It Can't Get Worse By Grace Benfell September 25, 2025 | 12:30pm
-
Upcoming Mobile Game Monster Hunter Outlanders Looks Suprisingly Faithful, but Its Biggest Test Is Yet To Come By Elijah Gonzalez September 24, 2025 | 10:30pm
-
30 Years Later, Command & Conquer's Excellent Level Design Still Sets It Apart By Marc Normandin September 24, 2025 | 3:00pm
-
Skate Can’t Be Punk, It Never Was By Moises Taveras September 23, 2025 | 1:50pm
-
I Love 1000xRESIST’s Terrible Map By Willa Rowe September 23, 2025 | 11:20am

