The Games We Play: What the Paste Team Is Playing This Week
Here’s a new thing: every Friday Paste’s editors, staffers and games contributors are going to share what they’ve been playing that week. New games and old, major hits and wild obscurities, action-first knuckle-busters and slow-and-stately brain-stokers: you can expect it all, every week, in The Games We Play.
In Other Waters

Platforms: PC, Switch
Games are even more stuck in the past than usual right now. Over the last few weeks I’ve spent time with remakes of Final Fantasy VII and Resident Evil 3, hung out daily in the fifth (or sixth?) Animal Crossing game, and even dug through an entire miniconsole full of TurboGrafx and PC Engine deep cuts. Whenever I needed a break from the old and familiar, from the earthy bonds of our boundless nostalgia, I turned to In Other Waters, a deeply strange, entirely alien game well worth exploring. Its clean, minimal display belies a complex structure of interlacing gizmos and gadgets that replicate the operating system of a high-tech diving suit being used to explore the oceans of another planet. The colors are soft and warm, synths hum lightly in the background, and the main thing we have to do is read about this foreign world, its unusual wildlife, and the relationship that develops between the scientist within the suit and the artificial intelligence helping her carry out her tasks. In Other Waters is a true anomaly in 2020; it has the spirit of an old point-and-click adventure game dressed up in a slick, futuristic, sci-fi display, and is extremely patient with its players and respectful of their intelligence.—Senior Editor Garrett Martin
Resident Evil: Resistance

Platforms: PlayStation 4, Xbox One, PC
I can play Animal Crossing: New Horizons for two hours before it gives me too much room to anxiously think. What I prefer to play for much longer is the chaotic, loud, and thrilling ride that is Resident Evil: Resistance, the asymmetrical horror game bundled with the Resident Evil 3 remake. The full game is far better than the open beta, which was already brilliant. It’s the new game my friends and I will be regularly playing for months to come, and I recommend it to any fan of the genre—especially if Dead by Daylight isn’t your cup of tea.—Games Contributor Natalie Flores
Treachery in Beatdown City

Platforms: PC, Switch
The thing about Treachery in Beatdown City that really matters to me? Who gets access to using violence. Quite frankly, if you’re black or brown, not a cis dude, queer, and/or poor—an entire system, and the people who have bought into that system are always absolutely fucking with you. Beatdown City is fun, funny, and doesn’t take itself too seriously—it’s message is that there are genuinely shitty people in your city and it’d be real nice to drop their asses on the curb like trash. You might not be able to always throw down in real life. You might not get to throw down in most videogames. But Beatdown City says “You see that racist? You can wreck his shit.” Which is exactly what I need right now.—Games Contributor Dia Lacina
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I Miss Nintendo 3DS StreetPass, and Games as Physical Community By Farouk Kannout November 7, 2025 | 2:05pm
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Bounty Star Wants to Be the Mecha Western David Milch Never Wrote By Garrett Martin November 6, 2025 | 2:00pm
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Marvel Cosmic Invasion Shows Why Beat 'Em Ups Are Perfect For Superheroes By Wallace Truesdale November 3, 2025 | 12:00pm
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Wait, That Egg Game is Evil, Actually By Elijah Gonzalez November 3, 2025 | 10:11am
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Will You Go Down?: Silent Hill 2 and the Male Loneliness Epidemic By Diego Nicolás Argüello October 31, 2025 | 5:30pm
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Six Missing Children Have Haunted These Arcade Cabinets For Decades. Why? By Madeline Blondeau October 31, 2025 | 2:30pm
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The Death of Adventure Games: The Cat Mustache Was Never the Issue Here By Dia Lacina October 31, 2025 | 12:30pm
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Silent Hill f Is the Series' Most Profound Reckoning with the Horror of Home By Grace Benfell October 30, 2025 | 1:30pm
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Beware of Falling into Ball x Pit By Garrett Martin October 29, 2025 | 4:55pm
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It's Time for This Cult Classic Shoot 'Em Up to Get a Rerelease By Marc Normandin October 29, 2025 | 1:00pm
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Keeper Is the Redemption Arc for Spike Jonze's IKEA Lamp Commercial By Maddy Myers October 28, 2025 | 1:00pm
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Getting Clean with Powerwash Simulator 2 By Moises Taveras October 28, 2025 | 11:30am
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The Enigma Trilogy Is a Terrifying, Timely Horror Saga for the ChatGPT Era By Toussaint Egan October 27, 2025 | 1:15pm
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Fractured Blooms' Demo Is A Striking Vertical Slice With Shades of PT By Elijah Gonzalez October 27, 2025 | 12:00pm
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The Annual Ghost Town Pumpkin Festival Makes Halloween Special Again By Bee Wertheimer October 27, 2025 | 11:40am
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Rock Band 4's Delisting Underscores the Impermanence of Licensed Soundtracks By Diego Nicolás Argüello October 24, 2025 | 3:00pm
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The Pokémon Legends Z-A Soundtrack Breaks A Series Rule—And Brings Lumiose To Life By Madeline Blondeau October 24, 2025 | 1:45pm
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EA Sports Mastered the Video Game Soundtrack During the PlayStation Era By Colette Arrand October 24, 2025 | 12:29pm
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Life Is Strange Endures a Decade Later Thanks To Its Music By Willa Rowe October 23, 2025 | 3:04pm
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We Have No Objections to Ace Attorney's Action-Packed Music By Marc Normandin October 22, 2025 | 1:21pm
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What Is Call of Duty Scared Of? By Moises Taveras October 21, 2025 | 2:43pm
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The Strength of Super Metroid's Soundtrack Is in Its Silences By Maddy Myers October 21, 2025 | 1:30pm
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Reunion Is A Great Post-Car Crash Game By Wallace Truesdale October 20, 2025 | 12:00pm
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How Games Turn Us into Nature Photographers By Farouk Kannout October 20, 2025 | 11:00am
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Silent Hill f Returns the Series To What It Always Should Have Been: An Anthology By Elijah Gonzalez October 17, 2025 | 2:00pm
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Super Mario Galaxy 1+2 Is A New Template For HD Remasters By Madeline Blondeau October 17, 2025 | 12:00pm
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Shorter Games with Worse Graphics Really Would Be Better For Everyone, Actually By Grace Benfell October 17, 2025 | 10:45am
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Taylor Swift’s The Life of a Showgirl Songs as Video Games By Willa Rowe October 16, 2025 | 2:47pm
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Whether 8-Bit, 16-Bit, or Battle Royale, It's Always Super Mario Bros. By Marc Normandin October 15, 2025 | 3:15pm
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Lumines Arise's Hypnotic Block Dropping Is So Good That It Transcends Genre By Elijah Gonzalez October 15, 2025 | 1:00pm
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I’ve Turned on Battlefield 6’s Senseless Destruction By Moises Taveras October 14, 2025 | 3:30pm
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Ghost of Yotei Reminded Me of the Magic of the PS5 DualSense Controller By Maddy Myers October 14, 2025 | 12:15pm
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Steam’s Wishlist Function Is Missing One Crucial Feature By Toussaint Egan October 13, 2025 | 3:30pm
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The Future of Kid-Friendly Online Spaces By Bee Wertheimer October 13, 2025 | 2:30pm
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In the End, Hades II Played Us All By Diego Nicolás Argüello October 10, 2025 | 2:00pm
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Hades II's Ill-Defined, Unserious World Undermines the Depth and Power of Mythology By Grace Benfell October 9, 2025 | 1:00pm
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2XKO’s $100 Arcane Skins Are the Latest Bummer for Fighting Game Fans By Elijah Gonzalez October 8, 2025 | 3:00pm
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Nintendo's Baseball History: Why Ken Griffey Jr. and the Seattle Mariners Should Be Honorary Smash Bros. By Marc Normandin October 8, 2025 | 1:00pm
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Don’t Stop, Girlypop! Channels Old School Shooter Fun Alongside Y2K ‘Tude By Elijah Gonzalez October 8, 2025 | 9:14am
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Ghost of Yōtei and Assassin's Creed Shadows Have Refreshingly Different Heroines By Maddy Myers October 7, 2025 | 12:15pm




