Video Games Features
- Fear of the Red Phantom: Discovery, Refinement and Online Play In Dark Souls II By Suriel Vazquez March 24, 2015 | 11:00am
- Bloodborne Impressions: Dark Souls Fans Shouldn't Have to Worry By Garrett Martin March 23, 2015 | 10:00pm
- Very Bad Villains: What Games Get Wrong About Bad Guys By Tauriq Moosa March 20, 2015 | 11:55am
- Blurring the Line: Where the Virtual Becomes Reality By David Jagneaux March 18, 2015 | 2:00pm
- PAX East 2015: The Need For A New Space By Maddy Myers March 16, 2015 | 4:00pm
- Going to GDC Without Really Going to GDC By AM Cosmos March 13, 2015 | 11:15am
- Space Jam: The Games of Antholojam By Javy Gwaltney March 12, 2015 | 12:00pm
- Courting Failure: The Heaven in Helldivers By Austin Walker March 10, 2015 | 11:15am
- Day In The Life: Disability and Representation in Videogames By Javy Gwaltney March 9, 2015 | 2:00pm
- Rock Band 4 Is Coming for The Playstation 4 and Xbox One By Garrett Martin March 5, 2015 | 7:30am
- The Mythopoetic Sandbox: The Less We Know the More It Means By Ian Williams March 3, 2015 | 10:01am
- Magic for the Masses: So You Want to Play Magic: The Gathering? By Tyler Kane February 27, 2015 | 3:00pm
- The Rock Band Zeitgeist: Does Anybody Still Care About Plastic Guitars? By Maddy Myers February 27, 2015 | 1:10pm
- The QTE is Dead—Long Live the QTE! By Katherine Cross February 26, 2015 | 9:20am
- A Minecraft Reader: Digging Into Minecraft Novelizations By Brian Taylor February 25, 2015 | 3:33pm
- The Boardgames of Toy Fair 2015 By Keith Law February 24, 2015 | 4:35pm
- Mega Ran: Caught Between a Rockman and a Hard Place By Michael Martin February 23, 2015 | 8:00am
- Robert DeLong On Making Music With Game Controllers By Robert DeLong February 20, 2015 | 10:30am
- A Burnt Torch: Darkest Dungeon, Mental Health and Lovecraftian Horror By Austin Walker February 19, 2015 | 1:00pm
- Plague Inc. and Ebola: The Unsettling Realism of Epidemic Simulators By Carli Velocci February 18, 2015 | 10:30am
- Coming Out on Top: Been There, Done That By Todd Harper February 16, 2015 | 10:12am
- Virtual Valentines: The Emptiness of Videogame Romance By Maddy Myers February 14, 2015 | 1:23pm
- Monster Jam: Evolve and Co-op Gaming By Garrett Martin February 11, 2015 | 12:15pm
- Persona: The Unlikely Critical Darling of Japanese RPGs By Imran Khan February 10, 2015 | 9:00am
- This Will Come Back to Haunt You: Choice and Time in Life is Strange By Todd Harper February 9, 2015 | 8:00am
- Racial Identification: The Secret Strength Videogames Forget They Have By Imran Khan February 4, 2015 | 3:45pm
- Blaxploitation and Derivative Works: A Letter Series on Funk of Titans By Austin Walker and Ian Williams February 3, 2015 | 9:15am
- Romanticizing Tragedy: Should Disaster Games Be Fun? By Maddy Myers January 29, 2015 | 1:00pm
- Tabletop Treasures: The Boardgames of PAX South By Jay Egger January 29, 2015 | 11:30am
- The Long Game: Subterfuge, Formalism and Interactivity By Austin Walker January 28, 2015 | 12:00pm
- Hands On With The Witcher 3: Wild Hunt—The Naked Truth By Bryce Duzan January 26, 2015 | 9:00am
- Pinball Expo: Still Flipping After 30 Years By Preston Burt January 23, 2015 | 12:00pm
- Wardrobe Theory: The Bayonetta Style Guide By Gita Jackson January 22, 2015 | 1:00pm
- Are Cutting-Edge Graphics a Double-Edged Sword? By S.E. Batt January 19, 2015 | 9:29am
- Bayonetta and .error404: Two Concepts of Nudity By Katherine Cross January 13, 2015 | 2:15pm
- Playing the Part: Choice and Meaning in Dragon Age: Inquisition By Austin Walker January 12, 2015 | 1:20pm
- The Open Space and Hissing Wastes of Dragon Age: Inquisition By Janine Hawkins January 6, 2015 | 9:45am
- RIP 2014: Things That Happened In The World Of Games By Garrett Martin December 30, 2014 | 8:00am
- Goin' Nuts at the Las Vegas Pinball Hall of Fame By Garrett Martin December 23, 2014 | 10:15am
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- Crimes and Punishments: The Danger of the Infallible Sherlock Holmes By Brian Taylor December 19, 2014 | 8:00am
- Getting Sucked Into Game of War: Fire Age By Josh Jackson December 17, 2014 | 8:00am
- Dragon Age Fashion: Feminine Clothing is Never Just Feminine Clothing By Janine Hawkins December 10, 2014 | 10:00am
- The Fantasy Life of a Millennial By Nico Deyo December 5, 2014 | 8:00am
- The Bizarre Triumph of Classics of Game By Suriel Vazquez December 4, 2014 | 6:00am
- Wardrobe Theory: Vivienne From Dragon Age: Inquisition By Gita Jackson December 1, 2014 | 1:20pm
- World of Warcraft at 10: A Decade of Change By Luke Winkie November 26, 2014 | 7:00am
- Toys Are For Kids, Games Are For Adults, and Amiibos are for... Everyone? By Maddy Myers November 13, 2014 | 11:00am
- Femme Doms of Videogames: Bayonetta Doesn’t Care If She’s Not Your Kink By Maddy Myers October 30, 2014 | 10:30am
- A New Page for Gamebooks: How Tablets Reinvigorated Fighting Fantasy By Matt Suckley October 29, 2014 | 1:00pm
- Wardrobe Theory: Yuna From Final Fantasy X By Gita Jackson October 23, 2014 | 12:00pm
- Remaking Music With Fantasia: Music Evolved By Garrett Martin October 20, 2014 | 4:00pm
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- Nuclear War: A Game of Chance By Lana Polansky October 14, 2014 | 9:00am
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- When MMOs Slip Into Maintenance Mode By Ian Williams October 2, 2014 | 4:15pm
- Who Curates the Curators? The Canon According to Steam By Maddy Myers September 30, 2014 | 12:00pm
- ASMR Let's Plays: Playing the Quiet Game By Janine Hawkins September 29, 2014 | 3:30pm
- How Invisible, Inc. Taught Me Not to Fear Early Access By Austin Walker September 25, 2014 | 12:00pm
- The Nerfing of Earth Spirit: Love and Loss in Dota 2 By Suriel Vazquez September 24, 2014 | 9:30am
- The Problems With Destiny's Multiplayer By Cameron Kunzelman September 23, 2014 | 2:00pm
- Arcade Archaeology: Saving Gaming's Relics By Preston Burt September 16, 2014 | 3:00pm
- There's Nothing Sexist About The Last of Us By Haniya Rae September 12, 2014 | 1:00pm
- P.T.: Solving The Teaser for del Toro's Silent Hills By Suriel Vazquez September 11, 2014 | 3:30pm
- Bungie's Destiny: Life After Halo By Garrett Martin September 8, 2014 | 8:30pm
- A Ship Sailed Into Port: On Bias, Controversy and My Friends' Games By Maddy Myers September 8, 2014 | 12:00pm
- Why We Didn't Want to Talk About "GamerGate" By Garrett Martin September 4, 2014 | 7:00am
- Silent Killer: Mental Illness and Videogames as Therapy By Carli Velocci September 2, 2014 | 12:00pm
- Working For the Love of the Game: The Problem With Blizzard's Recruitment Video By Ian Williams and Austin Walker August 25, 2014 | 4:27pm
- Dead On: How the Original Resident Evil Did Right By Zombies By Maddy Myers August 22, 2014 | 10:00am
- WWE 2K15: A Realer Take on Fake By Garrett Martin August 20, 2014 | 9:00pm
- Matthew Dear on the Music and Mysteries of Hohokum By Garrett Martin August 14, 2014 | 1:30pm
- How Grand Theft Auto Is Like Barbie By Janine Hawkins August 12, 2014 | 1:30pm
- The Moral of The Wolf Among Us: Cynical or Pragmatic? By Luke Winkie August 7, 2014 | 11:00am
- Time May Change Me: David Bowie and Omikron: The Nomad Soul By Joe Bernardi August 5, 2014 | 10:00am
- The Last of Us: How Sexism Survived the Apocalypse By Ed Smith August 4, 2014 | 9:00am
- 'Troid Rage: Why Game Devs Should Watch Alien—and Play Metroid—Again By Maddy Myers August 1, 2014 | 11:00am
- How Bad Choices Wrecked Trackmania's Momentum By Ian Williams July 28, 2014 | 9:00am
- Inside Unrest: An Interview With Game Designer Arvind Raja Yadav By Ansh Patel July 23, 2014 | 7:00pm
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- GaymerX2: For Everybody By Todd Harper July 18, 2014 | 12:00pm
- Games of Love: The Relationships of Mass Effect and Fire Emblem By Carli Velocci July 15, 2014 | 12:00pm
- Kentucky Route Zero's Musical Centerpiece and the Power of Choice By Ansh Patel July 14, 2014 | 3:30pm
- In Defense of PewDiePie By Maddy Myers June 25, 2014 | 10:45am
- IndiE3 Postscript: Weighing the Alternative By Cameron Kunzelman and Austin Walker June 24, 2014 | 12:00pm
- Adventures in Matchmaking: The Myth of the Trench in Dota 2 By Suriel Vazquez June 23, 2014 | 11:14am
- Rebuilding Old Worlds In Mario Kart 8 By Brendan Keogh June 16, 2014 | 2:30pm
- IndiE3: Building the Antihype By Cameron Kunzelman June 10, 2014 | 1:00pm
- A Q&A With The Designer of the First LGBT Computer Game By Luke Winkie June 9, 2014 | 11:00am
- Why Modern Games Can't Hack It By Patrick Lindsey June 5, 2014 | 12:32pm
- On Colonialism and the Far Cry 4 Promo Art By Gita Jackson June 4, 2014 | 2:30pm
- The Tijuana Panthers On California Games and T&C Surf Designs By Phil Shaheen June 3, 2014 | 9:00am
- Hyper Mode: Help the Rich Get Richer by Streaming Games on Twitch By Maddy Myers May 30, 2014 | 8:00am
- In Watch Dogs, Women Are Just Victims And Plot Points By Cameron Kunzelman May 28, 2014 | 11:00am
- Watch Dogs: What The Year's Biggest Game Learned From Smartphones By Garrett Martin May 27, 2014 | 3:00pm
- Win a PC Copy of Transistor By Garrett Martin May 22, 2014 | 9:00am
- Wolfenstein Rocks! The Fake German Rock of Wolfenstein: The New Order By Garrett Martin and Carli Velocci May 21, 2014 | 9:15am
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- The Xbox One / Kinect Split: Why It Was Inevitable, And What Happens Next By Garrett Martin May 14, 2014 | 1:45pm
- Why Reason Magazine is Wrong About Games and Libertarianism By Jill Scharr May 13, 2014 | 9:00am
- The Chicago of Watch Dogs vs. The Chicago of Reality By Gita Jackson May 9, 2014 | 11:22am
- Broforce: Bad Politics and Worse Satire By Nicholas Milanes May 2, 2014 | 9:00am
- Travel and Videogames: Missing Play in Beijing By Lu-Hai Liang April 24, 2014 | 2:30pm