Life is Strange, That Dragon, Cancer, Lumino City, and More Named Games for Change Awards Finalists
Images via Games for Change and DontnodGames for Change announced the finalists for their yearly awards, which honor games that catalyze social impact in some way. The finalists, their nominations and the Games for Change descriptions of them are as follows:
Life is Strange nominated for Best Gameplay, Most Significant Impact and Most Innovative
Life is Strange is a five-part episodic experience that sets out to revolutionize story-based choice and consequence games by allowing the player to rewind time and affect the past, present, and future. The game handles identity, bullying, suicide, teen pregnancy, love, friendship and everyday dilemmas alongside moments of adventure.
That Dragon, Cancer nominated for Best Gameplay and Most Innovative
That Dragon, Cancer is an immersive, narrative video game that retells Joel Green’s four year fight against cancer through about two hours of poetic, imaginative gameplay that explores themes of faith, hope and love.
Lumino City (iOS) nominated for Most Innovative
Lumino City is a game crafted entirely by hand out of paper, card, miniature lights, and motors – resulting in the construction of a 10-foot high model city. In this setting weaves an enthralling adventure. Lumi’s grandfather has been kidnapped, and to find him you must embrace sustainable living practices and navigate the mechanisms that power this world.
Block’hood nominated for Best Gameplay