Do Tricks on Tracks with Denshattack!, the Train Skating Game

Do Tricks on Tracks with Denshattack!, the Train Skating Game

One of the coolest qualities of video games—and one of the most despised by buzzkill parents—is their ability to safely simulate dangerous situations. What is it like to steal a car? To fire a gun? Perhaps most pressing for a coward baby like myself, what’s it like to do cool tricks on a skateboard?

Many games have answered this question. Here is what it’s like to be Tony Hawk without fracturing your skull and breaking your pelvis. Here is what it’s like to do cool tricks on a board that is actually a sword hovering over sand and sea. And there’s a different artistry to a skating game than the real sport, a different skill that can be mastered. Dexterity of the hands and mind is no less elegant a manipulation of the body.

But video games are art, and it is art’s duty to answer questions that nobody has even thought to ask. Questions like, what if I could do cool tricks on a big ass train?

Denshattack! is like a skating game, but instead of a skateboard, you have control of an entire train. From the Japanese “densha,” meaning—ahem—train, Denshattack! brings you to a dystopian Japan rendered in a punchy, vibrant, animeesque art style. The game invites you to create your own unique trick style as you master its combo-based gameplay, from rail hops to barrel rolls. There are bossfights, too, with magical girl mech transformations. And yes, you can customize your train.

Denshattack

Just revealed during Gamescom Opening Night Live, Denshattack! is a collaboration between Barcelona-based studio Undercoders and Shadows of Doubt publisher Fireshine Games. The soundtrack, in partnership with video game music label Kid Katana, is composed by Tee Lopes, who has previously worked on titles like Sonic Mania, Streets of Rage 4, and TMNT: Shredder’s Revenge. There will also be additional music from Ryo Nagamatsu (Splatoon 3), with more guest composers to be announced later this fall.

In Denshattack! the gameplay experience consists of two parts. The first is conducting—you gotta get your train to the station before time runs out, in over 60 levels designed off of the real-life Japanese train network. You will be adapting to the changing terrain by driving as fast as you can without derailing, avoiding obstacles with a level of precision akin to rhythm games. The second layer is, of course, the tricks—including stuff you can only do on a train, like activating railroad switches and double track drifting. Chaining tricks together earns you more points at the end of the level, and also makes you look sick as hell.

The levels include exploration-based challenges with a variety of objectives, including painting entire towns and destroying communication towers. There are also more traditional levels, called trick parks, where you have a limited amount of time to ramp up your score through your own unique set of tricks. There are even racing levels—three-lap courses you can conquer with pure speed alone or by just smashing your way through and derailing your opponents. In the racing levels, tricks will help you unlock secret shortcuts.

Denshattack

The stylish title also features a character-driven narrative in a sci-fi post-climate crisis world. There will be voice acting in English and Japanese, set to a backdrop of striking 2D animation that meshes well with the cel-shaded environment art. In the world of Denshattack! rich people live in air-purifying domes, while the rest make do in a derelict and undomed Japan. The abandoned railroad system has been reclaimed by gangs battling for recognition in an underground movement, and you’ll be competing in train competitions against these gangs inspired by Japan’s rich underground subculture. In this world, you’re a rebel with a cause: becoming the ultimate trick-train driver.

Each region in the game is capped with a boss fight against a gang leader, putting everything you’ve learned so far to the test. The developers described the journey through Denshattack! as coming-of-age, “like a Shōnen anime.”

Denshattack! will be arriving at the station in 2026—the PlayStation, obviously. And PC, too. It will also be on Xbox Game Pass, but Microsoft Gaming products are high priority targets on the Boycott, Divestment, and Sanctions (BDS) list due to Microsoft’s complicity in Israel’s genocide against Palestine. So, you know.

Denshattack! promises to be a cool new experience that hopefully will inspire even more absurd, funky games. How about a train wrestling game next?


Bee Wertheimer is a games writer based in New York City. You can find them on Bluesky or visit their site beewertheimer.com.

 
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