Features
- video-games A New Page for Gamebooks: How Tablets Reinvigorated Fighting Fantasy By Matt Suckley October 29, 2014 | 1:00pm
- video-games Wardrobe Theory: Yuna From Final Fantasy X By Gita Jackson October 23, 2014 | 12:00pm
- video-games Remaking Music With Fantasia: Music Evolved By Garrett Martin October 20, 2014 | 4:00pm
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- video-games Nuclear War: A Game of Chance By Lana Polansky October 14, 2014 | 9:00am
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- video-games When MMOs Slip Into Maintenance Mode By Ian Williams October 2, 2014 | 4:15pm
- video-games Who Curates the Curators? The Canon According to Steam By Maddy Myers September 30, 2014 | 12:00pm
- video-games ASMR Let's Plays: Playing the Quiet Game By Janine Hawkins September 29, 2014 | 3:30pm
- video-games How Invisible, Inc. Taught Me Not to Fear Early Access By Austin Walker September 25, 2014 | 12:00pm
- video-games The Nerfing of Earth Spirit: Love and Loss in Dota 2 By Suriel Vazquez September 24, 2014 | 9:30am
- video-games The Problems With Destiny's Multiplayer By Cameron Kunzelman September 23, 2014 | 2:00pm
- video-games Arcade Archaeology: Saving Gaming's Relics By Preston Burt September 16, 2014 | 3:00pm
- video-games There's Nothing Sexist About The Last of Us By Haniya Rae September 12, 2014 | 1:00pm
- video-games P.T.: Solving The Teaser for del Toro's Silent Hills By Suriel Vazquez September 11, 2014 | 3:30pm
- video-games Bungie's Destiny: Life After Halo By Garrett Martin September 8, 2014 | 8:30pm
- video-games A Ship Sailed Into Port: On Bias, Controversy and My Friends' Games By Maddy Myers September 8, 2014 | 12:00pm
- video-games Why We Didn't Want to Talk About "GamerGate" By Garrett Martin September 4, 2014 | 7:00am
- video-games Silent Killer: Mental Illness and Videogames as Therapy By Carli Velocci September 2, 2014 | 12:00pm
- video-games Working For the Love of the Game: The Problem With Blizzard's Recruitment Video By Ian Williams and Austin Walker August 25, 2014 | 4:27pm
- video-games Dead On: How the Original Resident Evil Did Right By Zombies By Maddy Myers August 22, 2014 | 10:00am
- video-games WWE 2K15: A Realer Take on Fake By Garrett Martin August 20, 2014 | 9:00pm
- video-games Matthew Dear on the Music and Mysteries of Hohokum By Garrett Martin August 14, 2014 | 1:30pm
- video-games How Grand Theft Auto Is Like Barbie By Janine Hawkins August 12, 2014 | 1:30pm
- video-games The Moral of The Wolf Among Us: Cynical or Pragmatic? By Luke Winkie August 7, 2014 | 11:00am
- video-games Time May Change Me: David Bowie and Omikron: The Nomad Soul By Joe Bernardi August 5, 2014 | 10:00am
- video-games The Last of Us: How Sexism Survived the Apocalypse By Ed Smith August 4, 2014 | 9:00am
- video-games 'Troid Rage: Why Game Devs Should Watch Alien—and Play Metroid—Again By Maddy Myers August 1, 2014 | 11:00am
- video-games How Bad Choices Wrecked Trackmania's Momentum By Ian Williams July 28, 2014 | 9:00am
- video-games Inside Unrest: An Interview With Game Designer Arvind Raja Yadav By Ansh Patel July 23, 2014 | 7:00pm
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- video-games GaymerX2: For Everybody By Todd Harper July 18, 2014 | 12:00pm
- video-games Games of Love: The Relationships of Mass Effect and Fire Emblem By Carli Velocci July 15, 2014 | 12:00pm
- video-games Kentucky Route Zero's Musical Centerpiece and the Power of Choice By Ansh Patel July 14, 2014 | 3:30pm
- video-games In Defense of PewDiePie By Maddy Myers June 25, 2014 | 10:45am
- video-games IndiE3 Postscript: Weighing the Alternative By Cameron Kunzelman and Austin Walker June 24, 2014 | 12:00pm
- video-games Adventures in Matchmaking: The Myth of the Trench in Dota 2 By Suriel Vazquez June 23, 2014 | 11:14am
- video-games Rebuilding Old Worlds In Mario Kart 8 By Brendan Keogh June 16, 2014 | 2:30pm
- video-games IndiE3: Building the Antihype By Cameron Kunzelman June 10, 2014 | 1:00pm
- video-games A Q&A With The Designer of the First LGBT Computer Game By Luke Winkie June 9, 2014 | 11:00am
- video-games Why Modern Games Can't Hack It By Patrick Lindsey June 5, 2014 | 12:32pm
- video-games On Colonialism and the Far Cry 4 Promo Art By Gita Jackson June 4, 2014 | 2:30pm
- video-games The Tijuana Panthers On California Games and T&C Surf Designs By Phil Shaheen June 3, 2014 | 9:00am
- video-games Hyper Mode: Help the Rich Get Richer by Streaming Games on Twitch By Maddy Myers May 30, 2014 | 8:00am
- video-games In Watch Dogs, Women Are Just Victims And Plot Points By Cameron Kunzelman May 28, 2014 | 11:00am
- video-games Watch Dogs: What The Year's Biggest Game Learned From Smartphones By Garrett Martin May 27, 2014 | 3:00pm
- video-games Win a PC Copy of Transistor By Garrett Martin May 22, 2014 | 9:00am
- video-games Wolfenstein Rocks! The Fake German Rock of Wolfenstein: The New Order By Garrett Martin and Carli Velocci May 21, 2014 | 9:15am
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- video-games The Xbox One / Kinect Split: Why It Was Inevitable, And What Happens Next By Garrett Martin May 14, 2014 | 1:45pm
- video-games Why Reason Magazine is Wrong About Games and Libertarianism By Jill Scharr May 13, 2014 | 9:00am
- video-games The Chicago of Watch Dogs vs. The Chicago of Reality By Gita Jackson May 9, 2014 | 11:22am
- video-games Broforce: Bad Politics and Worse Satire By Nicholas Milanes May 2, 2014 | 9:00am
- video-games Travel and Videogames: Missing Play in Beijing By Lu-Hai Liang April 24, 2014 | 2:30pm
- video-games Vogue-Like: This Season In Wearable Dreck By Lana Polansky April 21, 2014 | 2:30pm
- video-games This Weekend, the Different Games Conference Comes to NYC—and UStream By Todd Harper April 11, 2014 | 10:29am
- video-games The Violent Sexism of Metal Gear Solid V By Cameron Kunzelman April 9, 2014 | 12:00pm
- video-games The Oculus VR Purchase Proves That Facebook is Google Now By Josh Engen April 4, 2014 | 11:30am
- video-games Maddy Myers and Samantha Allen on Manveer Heir's GDC Talk By Maddy Myers and Samantha Allen March 31, 2014 | 5:45pm
- video-games Hyper Mode: GDC Diaries, Part Two By Maddy Myers March 31, 2014 | 10:45am
- video-games Hyper Mode: GDC Diaries, Part One By Maddy Myers March 28, 2014 | 9:30am
- video-games The Seattle Sound of Infamous: Second Son By Garrett Martin March 27, 2014 | 2:00pm
- video-games GDC 2014: Virtual Reality and Irrational Exuberance By Garrett Martin March 24, 2014 | 3:30pm
- video-games IndieCade East: The Sundance of Videogames? By Joe Bernardi March 19, 2014 | 12:00pm
- video-games This Week: Paste is at GDC 2014 By Garrett Martin March 18, 2014 | 12:48pm
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- video-games Feeling In The Dark: The Power of Dark Souls By Samantha Allen March 10, 2014 | 9:00am
- video-games It's Not Over Until The Claymation Sings: Deirdra Kiai on Dominique Pamplemousse By Cara Ellison March 4, 2014 | 6:00am
- video-games No Fear: Where Did Resident Evil Go Wrong? By Ed Smith February 27, 2014 | 2:30pm
- video-games Hyper Mode: Elizabeth Comstock's Last Hurrah By Maddy Myers February 26, 2014 | 7:00am
- video-games Out of Focus: Dismantling Detective Mode By Stephen Beirne February 25, 2014 | 8:00am
- video-games Games, Noir and the 17%: Where Are the Women? By Cara Ellison February 12, 2014 | 10:45am
- video-games Final Fantasy XIV: Looking For Life in A Realm Reborn By Dan Crabtree February 6, 2014 | 11:30am
- video-games No Objection: How Dual Destinies Saved Phoenix Wright By Stephen Swift December 17, 2013 | 7:00am
- video-games Two Games That Undermine The Concept of Games By Maddy Myers December 12, 2013 | 7:00am
- video-games 20 Years of Doom: The Most Influential Shooter Ever By Patrick Lindsey December 10, 2013 | 7:59am
- video-games The Xbox One Launch Party: Then We Went Down To Times Square By Joe Bernardi December 2, 2013 | 9:58am
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- video-games Hyper Mode: Anita Sarkeesian vs. the World II By Maddy Myers November 13, 2013 | 9:15am
- video-games Crunch Time: Working Overtime to Kill You By Brian Taylor November 12, 2013 | 10:45am
- video-games Boardgames on the Go: ESPN's Keith Law on Boardgame Apps By Keith Law November 5, 2013 | 8:00am
- video-games The Last of Us and Pittsburgh: Real Game Worlds By Brian Taylor October 17, 2013 | 8:00am
- video-games Hyper Mode: Conquering Scary Games By Maddy Myers October 9, 2013 | 8:00am
- video-games Oneida's Bobby Matador on Videogames, Virtuosity and Repetition By Bobby Matador October 1, 2013 | 12:15pm
- video-games Hyper Mode: The Real Costs of Being A "Real" Gamer By Maddy Myers September 9, 2013 | 5:00pm
- video-games The Leaderboard: A Sibling Rivalry Renewed By Travis Nichols September 3, 2013 | 9:30am
- video-games Hyper Mode: The Masculine Tropes of Hotline Miami 2 and The Castle Doctrine By Maddy Myers August 28, 2013 | 12:30pm
- video-games The Human Touch of Gone Home By Drew Dixon August 26, 2013 | 5:43pm
- video-games What's Next in Games: The Next Generation of Consoles and Indie Games By Garrett Martin August 19, 2013 | 10:10pm
- video-games Game Giveaway: Gone Home By Garrett Martin August 15, 2013 | 4:30pm
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- video-games Meet The New Boss: How Saints Row IV Survived The Death Of Its Publisher By Joe Bernardi August 11, 2013 | 9:27pm
- video-games The Leaderboard: In Defense of Tacked-On Multiplayer By Samantha Allen August 7, 2013 | 2:30pm
- video-games Bad Dads Vs. Hyper Mode: The Father-Daughter Bond In Videogames By Maddy Myers July 30, 2013 | 2:00pm
- video-games Project Spark: Playing Games to Make Games By Christopher Floyd July 12, 2013 | 1:23pm
- video-games The Ten Best Games of E3 2013 By Garrett Martin July 8, 2013 | 10:30am
- video-games The Leaderboard: The Loneliness of the Endless Runner By Lana Polansky July 1, 2013 | 10:38am
- video-games Who Is E3 For? By Garrett Martin June 18, 2013 | 5:30pm
- video-games All Things End: The Last of Us and the PlayStation 3 By Garrett Martin June 17, 2013 | 8:11pm
- video-games Hyper Mode: Battle of the Brands at E3 2013 By Maddy Myers June 17, 2013 | 11:09am
- video-games Hyper Mode: Anita Sarkeesian And The Trouble With Magic Bullets By Maddy Myers June 4, 2013 | 9:30am
- video-games Fantasia and The Evolution of the Music Game By Joe Bernardi June 2, 2013 | 10:30pm
- video-games Pinball Wizard: War On Drugs' Dave Hartley By Garrett Martin May 28, 2013 | 10:05am