Quantic Dream Announces New Multiplayer Game Spellcasters Chronicles

Quantic Dream Announces New Multiplayer Game Spellcasters Chronicles

Today Quantic Dream made a surprising announcement: the studio is working on a three vs. three multiplayer game called Spellcasters Chronicles. Considering the team is mostly known for story-focused single player games like Heavy Rain and Detroit: Become Human, most were quite taken aback by the news.

In Spellcasters Chronicles, players apparently control mages who summon creatures to fight on their behalf. Drawing from your “deck” of monsters and spells, you ride a broom to survey the battlefield and command your troops. Those who’ve seen private demonstrations of the game describe it as a combination of “deckbuilding, real-time strategy, and third-person action.”

Like in many hero-based multiplayer games, players pick from a wide range of playable characters called Spellcasters, each with unique abilities. The objective of each match is to destroy the opposing team’s lifestones, which are the large glowing pillars shown in the game’s announcement trailer. To do so, players summon a wide variety of minions, including massive creatures called Titans, which can quickly turn the tide of a match.

Of course, the first thing on many people’s minds upon seeing the game is likely some degree of confusion or exasperation. This type of hero-based multiplayer game has more or less become the template for releasing a massive fiscal failure, with last year’s Concord proving one of the biggest financial flops in game industry history. For every Marvel Rivals, there are several more Battleborns.

It likely doesn’t help that many have been waiting for Quantic Dream’s upcoming single player Star Wars game, Eclipse, since it was announced back in 2021, and the reveal of an entirely unrelated multiplayer title likely won’t ease that impatience. While the studio affirms it’s still working on Eclipse, many are getting antsy.

Meanwhile, Quantic Dream has been at the center of high-profile allegations that manage to stand out in a game industry where abusive workplaces are all too commonplace. To summarize, three French news outlets ran a joint investigation in 2018, which detailed how the company’s culture was allegedly shot through with rampant homophobia, sexism, and racism. It also alleged that the company severely overworked employees and conducted practices in violation of French labor laws.

However, instead of making changes or ousting those responsible, Quantic Dream and studio director David Cage sued the outlets involved. While Cage’s personal libel suit ruled in his favor after reporters refused to divulge their sources for the allegations against him, the other cases brought against the publications found that they were not guilty of libel.

At this point, it’s been over seven years since the company released its last game, Detroit: Become Human.

 
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