A bold new strategy game that declares to have invented an entirely new genre was just announced today. Australia Did It is the latest from game developer Rami Ismail—who previously made Luftrausers and Ridiculous Fishing—in collaboration with worker-owned games co-op Aesthetician Labs. The game is published by a new label called Mystic Forge from founding members of Good Shepherd Entertainment.
In Australia Did It, you’ll be playing as a mercenary escorting a train cargo shipment across a dried-out Atlantic Ocean teeming with monsters. The game describes itself as a “tactical reverse bullet hell,” with turn-based tower defense gameplay and a unit-merging system paired with on-rails combat in which you are the bullet hell. The release trailer boasts lovely animation and voice acting.
Developer Rami Ismail is also known for providing consultation and support for game developers across the globe, as well as for advocating for diversity in games. “I believe the games industry has been failing at supporting developer innovation and experimentation,” said Ismail in a press release for Australia Did It. “Publishers, investors, and shareholders fund the same few safe bets, later and later in development—forcing even the most creative developers to make safe games with predictable ideas, and force in the latest flavour-of-the-day. That continues until someone does manage to break the mold and creates something truly new—and then the money chases that until that is replaced again.”
Mystic Forge, which is also publishing a dice-powered roguelike called Dog Witch, focuses on games with unique hooks. It’s exciting to see industry vets facilitating the development of boundary-pushing new games from small teams; hopefully this trend evolves to an even greater scale and we see more creative developers and worker-owned studios get funding for their work.
Australia Did It will be arriving later this year on Steam.