Former Employees of The Last of Us Developer Naughty Dog Describe Toxic Crunch Culture
Images via Naughty Dog
Add another developer to the list of those accused of cultivating toxic work conditions—this time, lauded developer of The Last of Us and the Uncharted franchises, Naughty Dog.
A report from COGconnected detailed statements from more than a dozen sources who have worked at the AAA studio, and many of whom described a back-breaking crunch culture that negatively impacted the lives of several Naughty Dog employees.
A major through-line through the source’s statements is an “implied choice” in which ND employees were told that while they weren’t required to work late hours and overtime (including weekends), they still needed to finish their work—what Naughty Dog management allegedly didn’t address was that most of their work timelines were unachievable without working those overtime hours, hence the “implied choice.”