Elden Ring’s Latest Patch Brings Balance Updates and a Change Fans Have Requested For Years

On Thursday, Elden Ring received a patch with a long list of balance changes, which also confirmed the game will now be tuned differently for single player and PVP. Going forward, weapons, skills and spells may deal different amounts of damage if you’re fighting against others online, compared to if you’re trying to become Elden Lord. FromSoftware fans have been requesting this change for years, as in previous games, it was common for those completely uninterested in multiplayer invasions to have their favorite boss-bludgeoning weapon nerfed into the ground because it was too strong when used against other players. This new approach will hopefully help both elements become more balanced.