PUBG Corp. CEO Wants PlayerUnknown’s Battlegrounds to Be “Universal Media Franchise”
CEO Chang Ham Kim says Hollywood, Netflix have come calling
Image via PUBG Corp.
With 26 million units sold on PC this year, few games have seen a rise as meteoric as PlayerUnknown’s Battlegrounds, and the phenomenon isn’t limiting itself to one field of media. Only weeks since the game’s launch out of Steam Early Access, PUBG Corp. CEO Chang Ham Kim is looking to expand the game’s presence even further—to that of a “universal media franchise.”
In an interview with Inven Global, Kim touted both the success of Battlegrounds and what is on the horizon for the game within videogame fields and beyond.
“I’d like PUBG to become a universal media franchise based on the game,” he said. :We want to take part in diverse industries including e-sports, movies, drama, cartoons, animation and more.” While Battlegrounds has yet to penetrate fields beyond videogames, the game did hold its first e-sports event at Gamescom in August 2017.