Radical Heights Studio Making Changes After “Pay-to-Win” Claims Surface
Image via Boss Key Productions
Days after announcing they would be moving away from the failed hero shooter Lawbreakers, Boss Key Productions began touting their next offering, Radical Heights, a free-to-play battle royale shooter steeped in neon and imagery straight out of The Running Man on Monday. Even more surprising was that the game was slated for a Steam Early Access release the very next day.
Even with the quick turnaround between the title’s reveal and launch, there was more than enough time for intrigued fans to voice their disdain for elements within the game that appear to support a pay-to-win model that has become the bane of gaming communities in recent history.
The game will attempt to carve its own slice of the battle royale pie by introducing a unique money system that allows players to carry over funds earned in-game, allowing them to access better weapons at a quicker rate during matches. The money used is not purchasable with real money, and accessing your “offshore account” during a match leaves players vulnerable to attack, creating a risk-reward aspect that Cliffy B and the Boss Key team hopes will differentiate themselves enough to find an audience this go-round.