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Infinite Possibilities in Games and Anime
Latest
Video Games
Anime
Tabletop
Pinball
Theme Parks
Newsletter
Video Games Features
Do Videogames Turn Us Into Bad People?
By Holly Green
February 9, 2018 | 12:30pm
In
Monster Hunter: World
, You (and the Monsters) Are Indestructible
By Shonte Daniels
February 7, 2018 | 12:30pm
Without
Shadow of the Colossus
We Wouldn't Have
Breath of the Wild
By Garrett Martin
February 6, 2018 | 9:30am
Steam Has Failed at Curation and Moderation
By Dante Douglas
February 5, 2018 | 12:00pm
How to Get All 7 Dragon Balls and Summon Shenron in
Dragon Ball FighterZ
By Holly Green
February 3, 2018 | 1:30pm
Why Does the
Shadow of the Colossus
Remake Matter?
By Cameron Kunzelman
January 31, 2018 | 9:00am
It's Blizzard's Responsibility to Fight Toxicity in Overwatch League
By Dante Douglas
January 30, 2018 | 10:30am
Vesta
Makes Me Want More Coming-of-Age Games
By Shonte Daniels
January 26, 2018 | 3:00pm
Innerspace
Should Have the Confidence to Stay Silent
By Garrett Martin
January 22, 2018 | 3:23pm
They Are Billions
: Steampunk, Colonialism and the Undead
By Dante Douglas
January 22, 2018 | 12:22pm
Nintendo's Wii U-Era DLC Plan Bears Fruit with
Snipperclips Plus
By Garrett Martin
January 19, 2018 | 3:15pm
Nintendo Labo Is For Families With Young Kids—And That's OK
By Holly Green
January 19, 2018 | 12:30pm
Bitsy Makes It Easy to Design Small Narrative Games
By Shonte Daniels
January 18, 2018 | 3:30pm
The Most Toxic
League of Legends
Player Is Back, But Riot May Have Stunted His #Reformation
By Brian Bell
January 18, 2018 | 1:30pm
When Is Minimalism in Videogames a Cop Out?
By Holly Green
January 17, 2018 | 12:05pm
Unreal: How a
Survivor
Parody Explores the Artificiality of Games and Reality TV
By Dante Douglas
January 16, 2018 | 10:30am
Storyseeker Is The Perfect Game to Start Your Depressing New Year
By Shonte Daniels
January 12, 2018 | 2:00pm
No Girls Allowed: Dissecting The Gender Divide in Overwatch League
By Holly Green
January 11, 2018 | 4:10pm
The Many Deaths of the Kinect
By Holly Green
January 10, 2018 | 2:03pm
2017 Honorable Mentions:
The Signal From Tölva
By Cameron Kunzelman
January 8, 2018 | 12:30pm
What The Sims Teaches Us about Avatars and Identity
By Holly Green
January 5, 2018 | 2:00pm
2017 Honorable Mentions:
Dishonored: Death of the Outsider
By Dante Douglas
January 5, 2018 | 10:00am
2017 Honorable Mentions:
Tiny Heist
By Shonte Daniels
January 4, 2018 | 12:00pm
2017 Honorable Mentions:
The Long Dark
By Holly Green
January 3, 2018 | 10:45am
2017 Honorable Mentions:
Xenoblade Chronicles 2
By Garrett Martin
January 2, 2018 | 4:00pm
Why
Final Fantasy IX
Is the Best Game of 2017
By Cameron Kunzelman
December 29, 2017 | 4:00pm
Haunted by the Ghosts of Videogames Past
By Holly Green
December 29, 2017 | 12:30pm
Making a Mobile Esport: The
Clash Royale
Crown Championship
By Garrett Martin
December 29, 2017 | 10:30am
What Makes
PlayerUnknown's Battlegrounds
So Great Would Make It a Terrible Esports Game
By Dante Douglas
December 28, 2017 | 11:00am
On the Byzantine Art of
Gorogoa
By Holly Green
December 27, 2017 | 11:00am
PlayerUnknown's Battlegrounds
New Map Shows the Importance of Design
By Dante Douglas
December 22, 2017 | 12:00pm
The Body Horror of
Xenoblade Chronicles 2
By Garrett Martin
December 19, 2017 | 4:00pm
From Breaking to Dabbing, Games Have Always Been Intertwined With Black Culture
By Shonte Daniels
December 18, 2017 | 1:30pm
What Nintendo Can Teach Us About Exploration in Open World Game Design
By Holly Green
December 15, 2017 | 3:20pm
The Minimalist Hooks of
Animal Crossing: Pocket Camp
and
EAT
By Dante Douglas
December 15, 2017 | 12:30pm
Does The Legend of Zelda Need DLC?
By Holly Green
December 14, 2017 | 3:09pm
Animal Crossing: Pocket Camp
Finds Virtue in Patience
By Shonte Daniels
December 11, 2017 | 10:30am
POST/CAPITALISM
and the Optimistic Power of Educational Games
By Dante Douglas
December 8, 2017 | 1:00pm
Magic
Is Best as a Social Game
By Cameron Kunzelman
December 7, 2017 | 11:30am
Battle Chef Brigade
Reminds Us Why Food Games Are So Great
By Shonte Daniels
December 5, 2017 | 2:00pm
The 2017 Gaming Gift Guide
By Holly Green and Garrett Martin
December 4, 2017 | 1:00pm
Majora's Mask
and the Magic of Player Revisionism
By Holly Green
December 4, 2017 | 9:00am
Skyrim VR
and the Fallacy of Immersion in Game Design
By Dante Douglas
November 30, 2017 | 2:00pm
I Don't Think I Can Get Through Another Game of
Skyrim
By Holly Green
November 28, 2017 | 1:00pm
Rocket League
on the Switch Feels Like the Future
By Chris Compendio
November 28, 2017 | 11:00am
Princess Peach's Odyssey: Travel Is Dangerous If You Aren't a White Man
By Shonte Daniels
November 27, 2017 | 11:30am
Loot Boxes Are a Result of the Inevitable Inequality of Capitalism
By Dante Douglas
November 22, 2017 | 2:00pm
LA Noire
: How Do The New Dialogue Options Hold Up?
By Holly Green
November 21, 2017 | 11:30am
Magic: The Gathering
—
Unstable
Preview Card
By Cameron Kunzelman
November 20, 2017 | 1:45pm
Andy Serkis: Hollywood's Genius Shapeshifter
By Jamie Loftus
November 20, 2017 | 12:00pm
L.A. Noire
Begs The Question: Where Are All The Detective Games?
By Holly Green
November 17, 2017 | 3:02pm
Making the Most of Your Credits in
Star Wars: Battlefront II
By Andy Moore
November 17, 2017 | 11:00am
Walking Among the Enemy:
Wolfenstein II
and Passing
By Dante Douglas
November 16, 2017 | 12:00pm
Nintendo Strengthens The Switch's Future By Leaning Into—and Out Of—Nostalgia
By Holly Green
November 15, 2017 | 3:45pm
Breath of the Wild
Has Pretty Much Ruined Me For Exploration Games
By Holly Green
November 10, 2017 | 12:30pm
The Nazi-Ruled America of
Wolfenstein II
Isn't That Different from Our Real History
By Dante Douglas
November 9, 2017 | 2:00pm
Defusing D-Day: How
Call of Duty: WWII
Undermines What Should Be Its Most Powerful Moment
By Garrett Martin
November 8, 2017 | 9:00am
Syrian Refugee Game
Bury Me, My Love
Reflects the Agony of Waiting for a Text
By Shonte Daniels
November 7, 2017 | 10:30am
Super Mario Odyssey
Proves Nintendo Knows How to Soothe Anxiety
By Chris Compendio
November 6, 2017 | 3:01pm
Wolfenstein II
Captures the Heartache of Going Home Again
By Holly Green
November 3, 2017 | 4:45pm
When the Violence Gets Too Real: That
Last of Us Part II
Trailer
By Garrett Martin
October 31, 2017 | 5:00pm
Battlegrounds
' Uneasy Proximity to Military Simulators
By Yussef Cole
October 30, 2017 | 3:00pm
Wolfenstein II
Asks Us to Love and Hate Violence at the Same Time
By Holly Green
October 26, 2017 | 11:00am
Doki Doki Literature Club
Makes The Case For Breaking The Fourth Wall
By Holly Green
October 25, 2017 | 12:23pm
WWE 2K18
's My Career Mode Is as Incoherent as WWE Itself
By Garrett Martin
October 24, 2017 | 1:00pm
Exclusive:
Wolfenstein II: The New Colossus
Environmental Concept Art
By Garrett Martin
October 23, 2017 | 11:26am
The Physical Glass Ceiling: When The Git Gud Mentality Turns Ableist
By Holly Green
October 19, 2017 | 11:30am
Why Are Videogames So Bad At Dads?
By Holly Green
October 16, 2017 | 4:00pm
A Case of Distrust
Finds Modern Problems in the Roaring '20s
By Holly Green
October 12, 2017 | 11:30am
That Live-Action
Super Mario Odyssey
Ad Is Even Better When It's Set to "Rhythm Nation"
By Garrett Martin
October 11, 2017 | 4:30pm
Loot Boxes Are More Proof that the Economics of Videogames Are Broken
By Garrett Martin
October 10, 2017 | 4:52pm
Working Overtime to Kill You: Crunch Doesn't Work
By Jason Rhode
October 9, 2017 | 12:30pm
Wolfenstein II
's Wheelchair Segment Has a Surprising Inspiration
By Holly Green
October 4, 2017 | 4:34pm
Fortnite
Works Fine as a Discount
PlayerUnknown's Battlegrounds
By Chris Compendio
October 4, 2017 | 1:33pm
Cuphead
, Take Me Away: Why an Extremely Hard Game Can Be Relaxing
By Garrett Martin
October 3, 2017 | 12:15pm
Cuphead
Is a Nostalgia I Can Finally Understand
By Holly Green
October 2, 2017 | 11:30am
When the Void Stares Back:
Prey
, Post-Humanism and Mental Illness
By Brock Wilbur
September 29, 2017 | 2:51pm
We Can Be Weirder: DIY Games at The Best Four Days in Gaming
By JR Goldberg
September 29, 2017 | 1:00pm
The SNES Classic: A Midlife Crisis in a Box
By Garrett Martin
September 28, 2017 | 5:41pm
The Super NES Classic Edition Photo Gallery
By Garrett Martin
September 27, 2017 | 5:06pm
Red Dead Redemption 2
Should Have Nothing to Do with the Marstons
By Harry Mackin
September 21, 2017 | 3:19pm
What Other Games Can Learn From the Bullet Hell Genre
By Amr Al-Aaser
September 20, 2017 | 2:19pm
The Sacrifices That
Playerunknown's Battlegrounds
and
Dying Light
's Developers Made During Optimization
By Aron Garst
September 18, 2017 | 4:00pm
DOOM
Is About Climate Change
By Dante Douglas
September 15, 2017 | 2:00pm
If Mario Isn't a Plumber, What Is He Even?
By Jason Rhode
September 14, 2017 | 3:30pm
The Most Fun Thing to Do in
Destiny 2
Is Commit Petty Crimes
By Holly Green
September 13, 2017 | 4:00pm
Magic: The Gathering
—
Ixalan
Preview Cards
By Cameron Kunzelman
September 13, 2017 | 11:00am
The One Thing That Makes
Samus Returns
Different From All Other Metroid Games
By Garrett Martin
September 12, 2017 | 12:45pm
PewDiePie's N-Word Controversy Isn't About Freedom of Speech
By Garrett Martin
September 11, 2017 | 5:05pm
Why Uncharted Needed Chloe Frazer in a Starring Role
By Shonte Daniels
September 8, 2017 | 3:36pm
No Matter How Bad the World Gets,
Clustertruck
Helps Me Keep Trucking On
By Dante Douglas
September 8, 2017 | 1:21pm
Videogame Culture Needs to Stop Fetishizing Skill
By Dante Douglas
September 7, 2017 | 4:00pm
Destiny 2
Is a Great Social Game for Anti-Social Players
By Holly Green
September 7, 2017 | 10:30am
Good Grief:
Last Day of June
Lacks Conviction
By Garrett Martin
September 6, 2017 | 4:12pm
The Surprising Tenderness of
Dream Daddy
By Colette Arrand
September 6, 2017 | 1:00pm
Life Is Strange: Before the Storm
's Creators Discuss Compassion and Dissent
By Holly Green
September 5, 2017 | 11:00am
Daughter on
Life Is Strange
and Changing Your Ways
By Aiden Strawhun
September 1, 2017 | 4:30pm
No Game Can Replicate What
Starcraft
Meant For Me
By Dante Douglas
September 1, 2017 | 11:45am
The Deliberate Diversity of
Agents of Mayhem
By Amanda Farough
August 31, 2017 | 2:40pm
Overwatch
Should Let Us Do Something With Its Characters Other Than Shoot Each Other
By Dante Douglas
August 30, 2017 | 11:30am
How Movement Makes
Mario + Rabbids Kingdom Battle
a Different Kind of Tactical RPG
By Garrett Martin
August 29, 2017 | 4:46pm
Subsurface Circular
Makes The Case For a Socialized Economy
By Dante Douglas
August 25, 2017 | 1:00pm
Why Do Some Games Grow Old, While Others Never Age?
By Jason Rhode
August 24, 2017 | 5:30pm
Ten Years in Rapture: The Legacy of
Bioshock
By Dante Douglas
August 23, 2017 | 12:00pm
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